I have a small problem with two naked edges in a model of a pulley.
I made two mounting holes in the smaller end, but unfortunately positioned them too close to the edge, and they broke through into the pulley faces.
I have tried to delete the holes. One went without a problem, the other went apart from the breakthrough on the surface. This has left two naked edges which I don't seem to be able to delete - and I can't figure out why.
I suspect its because the pulley was created by revolving a curve, and one of the holes appeared at the point where the surface joins.
I attach the model. Could someone explain what I did wrong, how to delete the two naked edges, and remake the pulley into a solid.
Thanks
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