Crease
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 From:  Lara (MALA)
10132.1 
Hmmm´ ... I thought I could get the crease. And then do a flow. But the oval gives me problems ...


EDITED: 10 Feb 2021 by MALA

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 From:  Phiro
10132.2 
Hi,

Have you seen, your oval is not a surface but a joined surface.
Flow use a surface or curve.
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 From:  Frenchy Pilou (PILOU)
10132.3 
So you can use 2 Flow with half Surfaces Start / Target! (Top / Bottom)

Trim by half your start Surface and curves

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 From:  Frenchy Pilou (PILOU)
10132.4 In reply to 10132.3 
That is the theory but seems something don't works

Seems curves resulting are not enough curvated and don't snap the perimeter! :(

EDITED: 2 Feb 2021 by PILOU

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 From:  Barry-H
10132.5 In reply to 10132.1 
Hi,
is attached what you need.
Cheers
Barry
Attachments:

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 From:  Michael Gibson
10132.6 In reply to 10132.1 
Hi Mala, so a couple of things there - like others mentioned above your curved oval piece is made up of 2 faces, while surface to surface flow works only from one surface to another surface. You would probably want to rotate the circle used to generate the torus so as not to have the closed surface seam running right through the middle of where you want to do the flow.

The other thing is that it isn't really using the oval outline exactly, flow uses the rectangular "underlying surface". The oval trim boundary will be used just to shrink the rectangular underlying surface down so that it fits around the trim boundary.

So because of that you would generally want to make a rectangular plane as the base surface.

- Michael
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 From:  Lara (MALA)
10132.7 In reply to 10132.5 
Hi,
is attached what you need.
Cheers
Barry

Barry, thanks, yes. But the oval is missing. The oval hat to receive a bumyp surface. But this could be the easiest way - I try it out. Your model show some not so clean surfaces left and right...
Trimming the oval not at beginning of the drawing process...but at the end.


EDITED: 10 Feb 2021 by MALA

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 From:  Barry-H
10132.8 In reply to 10132.7 
Hi Lara,
I think the issue is you have lofted the curves & they need to sweep the arc curve .
I have added the ellipse to the model now..
The blue model was done with a sharp ridge as an example if that was needed.
Barry


EDITED: 2 Feb 2021 by BARRY-H

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 From:  Lara (MALA)
10132.9 In reply to 10132.8 
Barry, I used your model and cut it. I didn´t make the loft splines. Hmmm´...
Generally I fail doing fully simple things: Adding points in order to get a sharper edge for the crease.
When I use add points the circle changes it´s line. Do I use the trim tool, moving the points no soft edges are generated...
How do I make additional points for smoth and undeformed splines?


EDITED: 10 Feb 2021 by MALA

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 From:  Barry-H
10132.10 In reply to 10132.9 
Hi Lara,
the first post only contains the curves how did you construct the solid from them loft or sweep ?
Select all the circles and sweep the arc.
How was the last model I posted ?
To add more points use rebuild points option.
I used 64 points.
You can always just add tangent circles to the main circle
and trim to get a sharp point that’s what I did with the blue option.
Cheers
Barry

EDITED: 3 Feb 2021 by BARRY-H

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 From:  Frenchy Pilou (PILOU)
10132.11 
Rebuild = Press Tab and write rebuild (ReBuild even RebuilD but without Space) before or after select curve(s)
or make a ShortCut as usual
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Lara (MALA)
10132.12 In reply to 10132.11 
ok - the secrets...of rebuild. I thought until now it is only for reduce a complex structure.
should´ can go on...best, MALA
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 From:  Lara (MALA)
10132.13 In reply to 10132.12 
Thanks for that family...


EDITED: 10 Feb 2021 by MALA

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 From:  Lara (MALA)
10132.14 In reply to 10132.13 
Hi, I got an construction/modelling modification.
The oval is not horizontal - it is turned for some degrees.
I tried some things but I failed making a crease that is turned in the oval direction.
Main idea was modelling it on the oval plane and then operate with the flow command...hmmm´...


EDITED: 10 Feb 2021 by MALA

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 From:  Michael Gibson
10132.15 In reply to 10132.14 
Hi Mala, I'd probably put in a plane as the base surface as described above, keep your target surface like it was before, only enlarged if needed and instead rotate the base objects in relation to the base plane instead of trying to rotate the target piece.

What you're running into is that surface to surface flow works on the "underlying surfaces", and if you show the underlying surface of your target surface that was created by trimming you should see that underneath the trim boundaries it is still the same underlying surface as before. Basically the target surface trimming will not have an effect on flow since it does not work by following trim curves, it works on the underlying surface. So trimming a rotated oval out will not introduce rotation. But rotating the base objects in relation to the base plane will.

- Michael
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 From:  Frenchy Pilou (PILOU)
10132.16 
If i take 2 inclined oval surfaces Start / Target

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 From:  Lara (MALA)
10132.17 In reply to 10132.16 
Thank you Michael for that step. I did not yet try that step because I thought it is the second one. The first step I already failed was the sweep of the surface. I never did it with a sourrounding profile (oval) and that 3 splines. How to do that?
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 From:  Michael Gibson
10132.18 In reply to 10132.17 
Hi Mala, I mean something like this, I used Trim with the Isocurve option to trim out a section of the torus. Then the rotation is introduced by rotating the objects to be deformed by the Flow to be rotated with respect to the base plane:





- Michael

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 From:  Lara (MALA)
10132.19 In reply to 10132.18 
Sorry for that confusion - Pilou, you made that suggestion I thanked Michael for...(new messages are shown for me alone on a webpage and then I do not see what was before...confused...)

Ok - this step is clear for me. What I do not know is how to make the topografy/surface out of the curves and the oval?
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 From:  Michael Gibson
10132.20 In reply to 10132.19 
Hi Mala, it can be difficult to get a good surface with cross sections running in one direction like that. It can get a pinched type shape at the tips as the profiles collapse down to a point.

You might try a more radial type construction, maybe a loft with loft style = "loose" through sections like this:







- Michael

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