Hi Anthony,
Yeah, pretty funny.
I create a single vertical line, then rebuild with points. Maybe 10.
Then grid array about 20 x 20 with an appropriate spacing for size. 1/2 inch in this case. Then i ran "DistortCurves" script.
Then when Tony asked to flatten things, i ran the "randomize" with a rotate only check, in x and y only.
Then i flattened the whole set a little more with MoI's edit frame.
Then i did another 2 directional arrays to get a larger piece set.
Then i did a flow from a flat plane to a curved surface to get uneven ground....
After you get say "24,000" curves in your array, the file will get pretty heavy.
If you turned the curves into solids to have "yarn", the 24,000 solids would pretty much make life unacceptable!!! Lol
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