Request for help measure and polygon

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 From:  mrpresident
10124.1 
Hello,

I´m a beginner with MoI and have some problems with the measurement.
Creating a hexagon the complete size of it seems to be difficult because I have any ruler or any other clues.

The area below show only the mouse movement, but not easily the exact size of the object.

So, please I need support or a enlightenment :-)

Regards
MrPresident

EDITED: 28 Jan 2021 by MRPRESIDENT

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 From:  Michael Gibson
10124.2 In reply to 10124.1 
Kai, we've gone back and forth on e-mail so many times to try and help you, I've sent you 35 e-mails I just counted them.

I'm sorry but I'm not able to try to help you anymore, you seem to need more help than I'm able to provide. I think you need some other software than MoI. Maybe from a bigger company that has dedicated support personnel or maybe one that has training classes that you could go to would be good.

I've sent you videos showing how to use distance constraint while drawing a polygon to give it a precise size, and for a ruler I've described that you can simply draw a line and use distance constraint there to give it a specific size but I just don't seem to be able to get through to you.

- Michael
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 From:  mrpresident
10124.3 In reply to 10124.2 
Hi Michael,

are you the only one moderator?

However, I tried out creating a hexagon several times. But without a measurement I´m not able to size an object exactly.
On the left corner I can see the size, BUT a hexagon has 6 sides same lengt. So why the object is different in both axes?
Attached a screenshot. Least, you know my object has a "foot" which should be until 3mm close to main object. But I
cannot find out if this are really 3mm. And drawing a line means a joke.

Also I suggest you adding the measure of a drwaing object to the mouse point. Add a ruler and more!!

I can´t believe all user users drawing their objects "blind".
I would like to use MoI futurely, but I´m not able to understand your understandig of measure and drawing.
MoI is best, any other software is more bigger, more complex, more difficult.
Maybe there is a german community?


Regards
Kai
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 From:  Michael Gibson
10124.4 In reply to 10124.3 
Hi Kai, I'm only one person doing all moderation, support, web site development, software development and everything for MoI.

It's a normal part of just geometric fact that the world bounding box size of a hexagon is like you show.

If you put a rectangle around it does it help? :





If you insist on resizing the hexagon so that its bounding box width and height are equal it will not be a regular hexagon anymore with equal distance to each vertex from the center:



That isn't a defect in MoI it's simply how euclidean geometry works.

- Michael

EDITED: 28 Jan 2021 by MICHAEL GIBSON


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 From:  WN
10124.5 In reply to 10124.3 
Kai your screenshot shows everything correctly and yes the hexagon has 6 equal sides.
You don't need to believe me or anyone else, take a geometry textbook and check it out. So it's not Michael's fault, but it's the fault of whoever came up with it.
I attached a screenshot, but I think Michael explained this to you:(
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 From:  Michael Gibson
10124.6 In reply to 10124.3 
Maybe you should draw a circle so that the polygon is inscribed within it, then also select the circle to view the width and height, that seems to be what you're expecting:



- Michael
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 From:  mrpresident
10124.7 In reply to 10124.4 
Ok, it seems that I understand.
But please think about my suggestion add the measure to the mouse pointer when drawing an object.
I will checkout all your mails, attachements, links and videos.
MoI is really very easy and the only problem I´ve got is about the measurement or sizing.
And at least, I don´t wanna annoy you. I´m really happy about your support!!
I have added a screenshot. But also with this I´m confused about the size, sorry.
From corner to corner my hexagon has a size off 52,2mm, the inset 33,6mm and the foot 31,45mm.

Regards
Kai
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 From:  coi (MARCO)
10124.8 
Hi Kai,
hast du dir mal die Tutorials hier angesehen?

https://www.youtube.com/playlist?list=PLWewaLaCVOnnDwoCxRTRxrC5-DFQd-YG9

Alles auf Deutsch und sehr uebersichtlich gemacht. Eventuell loest das dann auch die Sechseck-Problematik.

Prinzipiell kannst du entweder den Inkreis/Umkeis oder eben eine Kante als Basis fuer deine Konstruktionen nehmen



Umkreis ist die Standardeinstellung, die Zirkumscript-Option waere dann fuer den Inkreis.





Falls du die Groesse eines Hexagons nachtraeglich 'bestimmen' willst, funktioniert das am Einfachsten mit dem Aligned-Dimensions-Tool. Einfaches Ablesen im Eck rechts-oben funktioniert nur in bestimmten Faellen, da sich die Angaben dort auf die Bounding Box (Rahmen) beziehen.



Das Blaue ist diese Bounding Box und die stimmt in dem Fall eben nicht mit den konstruktiven Kennzahlen des Hexagons ueberein.



Gruesse,
Marco
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 From:  Frenchy Pilou (PILOU)
10124.9 
You can see dimensions when you draw something after your first click!
Take a look at the bottom middle left Page!
There are Distance, Angle, X,Y,Z
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 From:  WN
10124.10 In reply to 10124.7 
Kai, what language do you use in your program?
Do you have any problems using measurement tools?
I do not understand what the sizes 33,6 and 31,45 correspond to in the screenshot, if it is difficult for you to explain, attach your model file to your message.
If you left-click on some tool icon and then press F1, the program will show help for this tool.
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 From:  BurrMan
10124.11 In reply to 10124.6 
Hi Michael,
to get to a distance constraint in the polygon tool, i have to actually click the field i want?

I cant tab to it.

Is this the way it's always been? I cant get into the coordinate or other fields without clicking..
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 From:  Michael Gibson
10124.12 In reply to 10124.11 
Hi Burr, yes that's correct it's always been that way. It's a kind of special case because the polygon command has an input field for number of sides and that's where keyboard focus will go if you start typing.

It's on my list to investigate some kind of Tab key combination that will put keyboard focus into the XYZ control always maybe something like Shift+Tab, or Ctrl+Tab. Or maybe the polygon command should have a radius value field so you don't need to use distance constraint.

- Michael
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 From:  BurrMan
10124.13 In reply to 10124.12 
Just checking. I can click the distance field. I would use it when in the point to point of the polygon edge function, as opposed to center out...

I just thought it was different, but realize it's not...

Thanks
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