Camel Perfection
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 From:  Lara (MALA)
10120.1 
Hello,
this geometry has not yet the absolute Camel Perfection. What would you model better to make it perfect?


EDITED: 10 Feb 2021 by MALA

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 From:  Frenchy Pilou (PILOU)
10120.2 
I don't know what is a perfect camel ?

You have 2 solutions : show points and move them till the form wanted (some hard)

the second is redraw with one or more curves perpendicular between them for make a surface of what you want exactly
and past it to the ring tube!
Can be of course quasi all forms you want...
Like here with a Flow function...

EDITED: 20 Jan 2021 by PILOU

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 From:  Lara (MALA)
10120.3 In reply to 10120.2 
...every real camel is the perfect camel

Tried it out, but I cannot cut the surface of the ring with my ellipses. Tried the projection tool in every modus...it didn´t work...also tried to boole...no success...
What is the right tool please?


EDITED: 10 Feb 2021 by MALA

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 From:  Lara (MALA)
10120.4 In reply to 10120.3 
oo...I guess you mean something like this...flow...does it mean revolving tool?


EDITED: 10 Feb 2021 by MALA

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 From:  Lara (MALA)
10120.5 
flow...hmmm´...


EDITED: 10 Feb 2021 by MALA

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 From:  Frenchy Pilou (PILOU)
10120.6 
Maybe the Flow command will be not the correct tool if you want not little deformations (Internal : external)

So make your camel bump out of the ring in the form that you want with any tool you want
(be imaginitive: there are a lot : Sweep, Loft, Revolve, iso curve ... etc)
when you have your camels out of the ring wanted move them and just make a boolean union...
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Lara (MALA)
10120.7 
Frenchy, I tried many things but I got hard edges - no smooth surface like in your dummie. How made you this? With the flow tool? Or the rotation tool? Could you show me this. Perhaps this is the way.
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 From:  Lara (MALA)
10120.8 

EDITED: 10 Feb 2021 by MALA

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 From:  Lara (MALA)
10120.9 
You wrote:

"...the second is redraw with one or more curves perpendicular between them for make a surface of what you want exactly
and past it to the ring tube!...
Can be of course quasi all forms you want...
Like here with a Flow function..."

After pasting, you do a cut and delete the cuttet part? (I tried to modify the cutted segment, but I got no points to move...)

And if cutted out - I tried to make a rotating profile. But like you can see the surface from this higher part to the ring is not smooth.

rgds. Mala
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 From:  Lara (MALA)
10120.10 
ok - just found some flow tuts. Work through this...and then it will work I guess
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 From:  Frenchy Pilou (PILOU)
10120.11 
Flow always deforms!

Not Flow here!

Here it's pure perfect dome geometry without deformation just Boolean union to the ring!

If you see some "fillets" it's just difference of materials translucidy and not geometry filletering!



It's this sort of "perfect" geometry you want ?
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 From:  Michael Gibson
10120.12 In reply to 10120.1 
Hi Mala, bumps can tend to be better modeled in a displacement brush type application like ZBrush or 3D Coat where you can paint directly on surfaces to tune the bump shapes more finely. It's more difficult to make bumps in a CAD program like MoI.

One way to use Flow that could help though would be to focus on making your bump on a straight shape initially where it will be quite a bit easier to control and reason about, and then map from the straight shape onto your torus using Transform > Deform > Flow mapping from a line onto an arc.

Here's an example using some profile curves like this:


Loft with loft style = "Loose" which makes a much more relaxed surface:


Transform > Deform > Flow from the line backbone to the arc, to map the straight shape into a toroidal shape:




- Michael

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 From:  Lara (MALA)
10120.13 
wow...
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 From:  Frenchy Pilou (PILOU)
10120.14 
And you can of course in my above example make an Fillet with "Constant" Dist" against absolutly nothing! :)
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 From:  Lara (MALA)
10120.15 In reply to 10120.14 
Pilou, thank you too for your idea and suggestion. Malheureusement je ne comprend pas "everything against nothing" de toi. (My only one french sentence...)
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 From:  Lara (MALA)
10120.16 
I tried to find in the flow concept of the attached file.
When flowing it looks like this. Did a workaround with a sweep, then I got a Triple camel...





EDITED: 10 Feb 2021 by MALA

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 From:  Michael Gibson
10120.17 In reply to 10120.16 
HI Mala, it doesn't look like the 3DM file was attached.

- Michael
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 From:  Frenchy Pilou (PILOU)
10120.18 
"everything against nothing"
My example was just normal Boolean Union without any Fillet so can't be more rustic perfect! :)

After if you want fluent transition you can make some fillet or more complex things like "Blend''
(but in this case you must make some trimming around the parts to Blend! )
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Michael Gibson
10120.19 In reply to 10120.16 
Hi Mala,

re:
> I tried to find in the flow concept of the attached file.
> When flowing it looks like this

I can't be sure since i didn't see the file to test with, but your result there looks like what would happen if you use Flow to transform just the profile curves and then did a Loft on the transformed profile curves.

Instead you should generate the Loft from the initial profile curves, and you want to flow the lofted object.

- Michael
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 From:  Lara (MALA)
10120.20 In reply to 10120.19 
Flow is wow-powerful...ok, you know it by yourself...
The loft I made like you Michael, was similar sub optimal like the technic on the bended profile itself. (guess it´s a matter of my skills.)

But what I noticed the first time is the scaleLine-Option in the sweep tool dialogue. Here I was able to bringe a shilhouette line and bring it into the sweep.
The only problem was that the loft was mirroring. I splittet it and flowed it onto the bended spline. Better would be: Not to mirror.
Is it possible not to get the mirror forming? I tried with different placing of the scale line - always mirrored.
Sorry for my hell english...
Lara





EDITED: 10 Feb 2021 by MALA

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