Hello Michael and congratulations on the V4 release.
I'd like to bring up again a point raised a little while ago, regarding the usefulness of a screen-space move mode. This is mostly related to click-drag move, but could also apply to scale and rotate. Here is some footage of what happens when attempting to do it in MOI, as opposed to the expected behavior in 3d programs.
https://www.youtube.com/watch?v=lQgE2HlWVFs&feature=youtu.be&ab_channel=PiorO
Of course I understand that the MOI behavior when manipulating things in the 3d viewport is not a bug, as it is performing the move on the floor plane as intended. I also understand that screen-space editing is not a very "CAD-esque" action.
Still, it would be extremely useful for freeform hardsurface modeling, which in many regards does overlap with the mission statement of MOI.
Maybe there could be some clever scripting to work around the current limitation of the move tool ? For instance assigning keys to move along +x -x +y -y by one unit, on a plane calculated as being perpendicular to the aim of the 3d viewport camera.
If anything, for UX sake the argument could be made that the click and drag move *should* be in screen mode to begin with, and be limited to a plane only in ortho views ...
I hope this makes sense ! And a happy new year to you all :)
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