V4 released!
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 From:  WN
10083.80 
Hi, Michael.
Look at the file, it has a Loft for two figures.
I used a rectangle star and a Loft.
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 From:  Michael Gibson
10083.81 In reply to 10083.80 
Hi WN, it seems that there is a slightly different result with one surface malformed depending on the ordering of the profile selection.

In the one on the left if you click on the rectangle first and then click on the star and then do the loft, it generates an ok result. If you click on the star first and then the rectangle second then there is one piece that isn't formed properly.

But in general a loft between curves with a different number of segments with sharp corners will not make a very good result, it's usually better to loft between smaller pieces to control which curve segments will match together. Or split pieces up so that the curves you are lofting between have the same number of segments so they can be matched segment to segment.

So in your case, maybe a reasonable approach would be to set up connections like this:


Then split the rectangle up, and join the pieces together. Then with t here being the same number of segments in each curve they will match segment-to-segment giving this result:


- Michael

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 From:  WN
10083.82 In reply to 10083.81 
Michael, it was spontaneous. I thought if this is a bug, you might need it for analysis.
The pair where norm works equally well regardless of the choice, but I copied them individually.
Probably in the future, this should be ignored and achieve a good result by other means. For example, on your advice.
Thanks for the answer.

EDITED: 3 Feb 2021 by WN

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 From:  Michael Gibson
10083.83 In reply to 10083.82 
Thanks WN, I've got a fix for it prepared for v5 now.

- Michael
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 From:  Michael Gibson
10083.84 In reply to 10083.82 
@WN - the bug there is in the face splitting mechanism in the geometry library. I can avoid the bug by handling dividing it at creases while it is still a surface before it becomes a face with trimming boundary topology.

- MIchael
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 From:  blackd3er77
10083.85 
MoI is a very great tool. The MoI forum is simple, but the people supporting it are very friendly. Thanks for programming this great stuff. I love programming. I love MoI.
Keep working guy... Of course I bought MoI :)
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 From:  Michael Gibson
10083.86 In reply to 10083.85 
> MoI is a very great tool. The MoI forum is simple, but the people supporting it are very friendly.
> Thanks for programming this great stuff. I love programming. I love MoI.
> Keep working guy... Of course I bought MoI :)

Thank you!

- Michael
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 From:  jabber (JABBERMACY)
10083.87 
https://i.imgur.com/YnMUFg8.png

yeah loft does have some odd behaviour
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 From:  Michael Gibson
10083.88 In reply to 10083.87 
Hi jabber,

re:
> https://i.imgur.com/YnMUFg8.png
>
> yeah loft does have some odd behaviour

Can you please post the .3dm model file with the curves in it that you are lofting? Then I will be able to check if your case is also already fixed for v5 as well.

- Michael
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 From:  jabber (JABBERMACY)
10083.89 In reply to 10083.88 
Attached, 5 side star is main offender
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 From:  Michael Gibson
10083.90 In reply to 10083.89 
Hi jabber,

re:
> Attached, 5 side star is main offender

Thanks - yes this one is also fixed up for the first v5 beta. That shouldn't be too far off I need to wrap up some experiments before it's ready.

- Michael
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 From:  Rudl
10083.91 
Welcome, first V5 Beta
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 From:  Larry Fahnoe (FAHNOE)
10083.92 In reply to 10083.90 
> for the first v5 beta. That shouldn't be too far off I need to wrap up some experiments before it's ready.

Good heavens man, you've barely had time to catch your breath after you finished the wonderful V4 release! I wasn't expecting to see a beta for quite some time, but will now look forward to the V5 beta series. Best wishes for a smooth and satisfying development process!!

--Larry
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 From:  Michael Gibson
10083.93 In reply to 10083.92 
Hi Larry, well for V4 to V5 there isn't going to be a big internal restructuring like there was from V3 to V4. So the v5 betas will start just as soon as I have some actual useful new stuff working.

- Michael
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 From:  Fredrik (FREDRIKW)
10083.94 
Great work with v4 Michael! It runs very smoothly as always.
- Is the lama mode still there? Or is it me who cant remember the shortcut?

:)
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 From:  Frenchy Pilou (PILOU)
10083.95 In reply to 10083.94 
Rotating lamas always existing! :)
a Toggle function !
Shift + CTRL on the Options' button! ;)
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 From:  Fredrik (FREDRIKW)
10083.96 In reply to 10083.95 
Thanks Pilou!
I haven't used Moi in many years! Good old lama mode!
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 From:  wastzzz
10083.97 
Hi Michael. Anyone noticed some slowdowns on 4K resolutions? I am experiencing very sluggish behavior when moving objects, even in empty scenes.
This is not happening on my Macbook Pro (M1), and was better on my old PC monitor.

Massimo.
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 From:  Michael Gibson
10083.98 In reply to 10083.97 
Hi Massimo, what machine is the one where you're seeing the sluggish behavior?

Do you have MoI v3 set up on it? Does v3 behave differently?

- Michael
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 From:  wastzzz
10083.99 In reply to 10083.98 
Hi Michael, thanks for getting back at me.
I have an AMD Ryzen 3950X 16-Core + 32GB RAM + Nvidia GTX 1070.

The thing is, all my colleagues even with a 1080p display, noticed this "sluggish" feedback overall, especially when you are dragging/moving objects.

I have installed the v3 now, and it does not present this issue.

It's becoming quite difficult to work for me, the v4 lags a bit too much.

Best,
Massimo
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