MoI under wine?
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 From:  Michael Gibson
1008.4 In reply to 1008.3 
Hi Phr0stByte, well I wasn't sure if you mean you had already tried running it under WINE and you saw that everything worked except the display, or if you were just guessing that the display would be the only problem.

I think that there are several other parts of MoI that probably also won't work under WINE, not just the display.

But if I remember right, there is an option in WINE to use actual Windows DLLs when it runs - that might have a greater possibility of working.

- Michael
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 From:  Phr0stByte
1008.5 In reply to 1008.4 
Michael,
Actually, it does not work in wine at all - sorry for the confusion. I tried it in VirtualBox though (similar to vmWare), and it installed and started fine - it just had a problem with direct3d, so you cant see anything in the four viewport windows - everything else seemed fine though. 3d Studio Max has exactly the same behaviour, but if you go into the settings and tell it to use OpenGL, everything is superb.
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 From:  Michael Gibson
1008.6 In reply to 1008.5 
I see... I'm not really familiar with VirtualBox, do you know if it will pass through OpenGL commands to the native operating system so that hardware accelerated video is possible?

Otherwise you may be getting only software rendering with OpenGL...

- Michael
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 From:  zsouthboy
1008.7 In reply to 1008.2 
I can confirm that the reason MoI doesn't work under wine is it's heavy reliance of some IE specific stuff - D3D isn't the problem :)

Using the "fake IE" install doesn't fix that.

RE: OpenGL under virtualbox/vmware/etc - at this point, SOME OGL commands can be passed to the underlying OS for a few of them - otherwise, it's software rendering all the way (which... actually doesn't bother me, if MoI would allow it - I'd deal with the low frame rate to use my beloved MoI under Linux)
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 From:  Phr0stByte
1008.8 In reply to 1008.7 
Yep - Same here. Would not mind software rendering at all.
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