Ok I redo step by step but I don't remember well... so I do a new process too.
I do a revolve with rail to have a single surface and have next simple iso curves.
I do 3 iso curves orange red and green
I used the "DistortCurvesRebuid" script.
The orange one is distorted on X and Y. You can rescale if the waves created are too big.
I have trimed the cushion with iso curves before deleting the useless border (and top) we will recreate with creases.
The red curves is Z distorted to have some waves for the creases. You can rescale on Z to have more amplitude on creases.
Verify if you have closed curves red orange and green
I duplicate and rescale to have another orange smaller
You can now do the lofting (with loose loft to have smooth loft). orange, orange, red and green. (don't cap your loft).
Next, i can "blendcap" to redo a the top with the closed edge created by loft.
You can join surfaces to have a solid.
You can border the edge with a sweeped circle.
I hope to have been more clear with this version.
|