construct and transform menus both open

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 From:  wimverbe
10063.1 
This is probably asked before, but I can't find it in the discussions here. Can the Construct and the Transform menu's both be open at the same time, below each other?
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 From:  Frenchy Pilou (PILOU)
10063.2 
Not exactly the same but...

You can have a Floatting windows with all the functions! ;)

https://moi3d.com/forum/index.php?webtag=MOI&msg=9758.1
Very practical when you have 2 monitors or more or a very big screen!



EDITED: 15 Dec 2020 by PILOU

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 From:  Michael Gibson
10063.3 In reply to 10063.1 
Hi Wim,

re:
> Can the Construct and the Transform menu's both be open at the same time, below each other?

Check out here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9439.3

That one separates all palettes out into individual ones. For just Construct / Transform use the attached one. These ones go in the Moi appdata "startup" folder.

- Michael

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 From:  wimverbe
10063.4 
Thanks Pilou and Michael, I will try both methods now!
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 From:  wimverbe
10063.5 In reply to 10063.3 
> These ones go in the Moi appdata "startup" folder.

I opened every possible folder under the MoI app, but can't find appdata "startup" folder, do you mean it goes next to these items below, same level as the Contents folder? I tried that but it does not work, also not if I put it in the UI folder...

tnx
wim



EDITED: 17 Dec 2020 by WIMVERBE

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 From:  Michael Gibson
10063.6 In reply to 10063.5 
Hi Wim, the startup folder is in the appdata location, not inside the app itself. On Mac this is under your user folder, in Library/Application Support/Moi but note that by default Apple hides the Library folder in Finder.

From a Terminal prompt type:

open ~/Library/Application\ Support/Moi

or in Finder from the Go menu choose Go > Go to folder, and put in:

~/Library/Application Support/Moi

- Michael
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 From:  wimverbe
10063.7 
Thanks Michael, I will try that!
-edit- that totally works! thanks again!

w
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Message 10063.8 deleted 18 Dec 2020 by WIMVERBE

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 From:  wimverbe
10063.9 
would it be possible to add scale 2D and 1D too? How do I do that then?

don't know the difference between commandset and command, and where to get the correct syntax for the 2 extra icons and commands.







Tnx
wim

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 From:  Michael Gibson
10063.10 In reply to 10063.9 
Hi Wim, a "commandset" is a group of commands, it's a button like this that pops out a sub-menu of related commands:





Then these are command buttons that run an individual command when you click on them:




> would it be possible to add scale 2D and 1D too? How do I do that then?

Well where do you want them to go? There isn't currently any empty space next to the "Scale" command set button.

- Michael

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 From:  wimverbe
10063.11 
I would place them instead of the twist icon and the "tube" icon which is missing here, 2 things I don't use so often. But am I wrong when I assume that if I would just insert 2 extra lines in the script, the window would simply increase in width with 2 extra columns? I don't see any window formatting in the script, so I presume that the frame adapts to the amount of items in a row/column, no?



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 From:  Michael Gibson
10063.12 In reply to 10063.11 
Hi Wim, sorry I thought you were talking about placing them somewhere in the regular side pane UI, I didn't know you meant on that dialog box.

Give the updated one a little further down in that thread a try:
https://moi3d.com/forum/index.php?webtag=MOI&msg=9758.3

> I don't see any window formatting in the script, so I presume that the frame adapts
> to the amount of items in a row/column, no?

There is formatting in there - it's set up in a table and every section in between is a table row and then a
is a table cell. So to replace Twist and Tube, those are on line number and 76 in the file, they look like this:
code:
	        <td><moi:CommandButton icon="moi://ui/icons/TwistIcon.png" command="Twist"></moi:CommandButton></td>
                <td><moi:CommandButton icon="moi://ui/icons/PipeIcon.png" command="Pipe"></moi:CommandButton></td>
You can find the regular scale command buttons inside the file Scalings.htm inside MoI's ui sub-folder. Look in there to see what you should put for icon="" and command="" for scale command buttons. - Michael
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