4K UHD 15.6" display

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 From:  Mik (MIKULAS)
9868.1 
Hi Michael,

Is it possible to change pixel size for graphic items marked by red arrows in attached print screen?

I've found associated rows for Edit frame pixel size and opacity in moi.ini file, but I'm not sure if such possibility is available for mentioned items.

The same "issue" I observed when I draw a point. Point size in pixels is too small for 4K UHD display.

Probably moi.css file would be the right one for such changes, but it will be much appreciated to place here in forum some procedure for optimizing UI for everyone with 4K UHD displays.

It would be great (not necessary) to have similar slider as for UI in Options/General menu.

Thank you.

Mik

P.S. The change the Windows system compatibility settings for high resolution displays in moi.exe file isn't the right way :-) MoI looks great in UHD display, only mentioned graphic items are too small.
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 From:  Michael Gibson
9868.2 In reply to 9868.1 
Hi Mik, so the things that are too small are some of the remaining things that are drawn from source bitmap images and their on-screen size is taken just as the size of the bitmap image. I'll be making a pass through to convert these sometime after v4 is wrapped up. For now a quick fix is to replace the source images with scaled up versions which I have attached here, these are doubled in size. Put these attached images in place of the original ones which are in the /ui sub-folder inside MoI's main installation folder.

If you want to scale them to some other size than double, the images to convert are:
ActivePoint.png
Point.png
Point_selected.png
Point_transitionfromselected.png
Point_transitiontoselected.png
Point_warning.png
OsnapMarker.png


Please let me know if you see any other things that are too small.

Thanks, - Michael

Edit: Removed PointLabel.png since it was not needed.

EDITED: 8 Jul 3:29 by MICHAEL GIBSON

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 From:  Michael Gibson
9868.3 In reply to 9868.1 
One other thing I see in your screenshot is the axis tripod in the lower left corner of the viewport has shorter lines than it's intended to. You can fix that one in moi.ini by doubling the setting for:
AxisIconPixelSize=30

I'll need to convert that and the edit frame to be sized by a factor of the UI font size (instead of screen pixel size) so they scale up and down with the regular UI size setting under Options > General > UI size, but I'm not going to be able to get that done for v4 though.

- Michael
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 From:  Mik (MIKULAS)
9868.4 In reply to 9868.3 
Hi Michael,

thank you for your quick advise.

Everything is visible perfectly now, only new PointLabel.png doesn't work correctly, but nevermind because original file works without problem, therefore I've rewritten it back, please see attachments.
Regarding size of AxisIcon I let it in original size, I changed only color for better orientation.

Mik
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