Making this solid ...where is my mistake?

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 From:  Matadem
11388.1 
Good day.
trying to make this a solid but I get joint surfaces ...where is my mistake?

Tnx!
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 From:  Michael Gibson
11388.2 In reply to 11388.1 
Hi Matadem, the corner areas of your objects have little sharp "hook" like turns in them at the very ends:







How were these surfaces created, can you post the curves that were used?

My guess is something like a network surface was generated from curves that are not actually touching each other at their ends.

For the 2 surfaces that are planar it would be better to build them using Construct > Planar instead of Network. But before doing that the curves probably need to be tuned up to make them all meet up nicely instead of having space between their ends.

- Michael

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 From:  Frenchy Pilou (PILOU)
11388.3 
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 From:  Matadem
11388.4 
Thank you.

the original files where deleted.

I can move on with the project! Tnx
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 From:  Elang
11388.5 In reply to 11388.2 
Dear, Michael...

Since similar thing happens quite often (slip by very slight unit), how about Moi3D applies priority between its snap?
For example, most people 'often' want to snap to 'end-point' instead of 'center' or 'mid', so in case these snaps available in proximity (of course this also relative to the user zoom level), then Moi prioritize 'end-point' snap above 'center' and 'mid' snaps. If the user intent to snap to the middle, then he will have to zoom further to separate the distance between different available snaps point.

I often experience similar cases where instead of snap to endpoints, Moi snaps me to center point which happens to be very close to the targeted end-point.

Maybe, we can do this be re-arranged the list of the snap options. The top one will have the most priority compared to the below ones. I know that we can enable/disable the snap options via the bottom menu, but setting this too often feels tedious.

Sorry for my English, though.

Thank you.
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 From:  Michael Gibson
11388.6 In reply to 11388.5 
Hi Elang, it's a good idea but it's a pretty sensitive area to mess with so it would need to be done in the early stage of a beta release and not near the end stage.

- Michael
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 From:  Elang
11388.7 In reply to 11388.6 
Noted, Michael. Thank you very much for considering it.

Cheers!.
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