Transferring data between Moi & Houdini
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 From:  Michael Gibson
9981.2 In reply to 9981.1 
Hi albehany, I don't think the IGES nor the NURBS surface handling in Houdini is very actively maintained though. So you may run into glitches like you saw here.

Transferring polygon data using OBJ format (possibly with "Quads & Triangles" instead of N-gons) will probably be a lot more reliable.

- Michael
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