V4 beta Sep-10-2020 available now
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 From:  Mik (MIKULAS)
9942.110 In reply to 9942.108 
Hi Michael,

it will be very usefull to have such settings, but it will be very challanging in future to remember, that such settings exist at all :-)

Would it be possible to place this setting under Options_Import/Export_IGES options?

Mik
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 From:  Michael Gibson
9942.111 In reply to 9942.110 
Hi Mik, are you also using Condacam?

Usually settings like this will first go into moi.ini and then if more people ask about it, I'll then promote it up to the Options dialog.

- Michael
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 From:  Mik (MIKULAS)
9942.112 In reply to 9942.111 
Hi Michael,

understand. No, I don't use Condacam, I thought only, that it is better to have any Option settings in one place, because issue with export/import files across CAD/CAM sw appeard usually in tough project time and then it's very stressfull to find the cause of issue, especially if file is quite big.

I have nice example: I'v obtained 340 MB IGES file from ArchiCAD, when I tried to import it to MoI, the import time was close to infinity, but some IGES viewer displaied the file correctly. I thougt that MoI is inssuficient sw for importing this file, but I didn't beleive it, therefore I logicaly opened Option-Import/Export - IGES options and unchecked Join surfaces on import. The file was imported in Moi in several seconds.

Other example: Some CAM programs reads DXF including splines without problem, some old sw can read DXF containig lines only, therefore it takes some time to adjust right export settings for CNC machines. Some laser cut machines reads correctly only AI format.

I know that Moi.ini offers huge amount of custom setting, but I'm not sure if dividing the Import/export options setting in "two" places is handy, but I understand that it means more programming on UI.

Anyway thank you very much for the piece of sw like MoI is.

Mik
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 From:  Michael Gibson
9942.113 In reply to 9942.112 
Hi Mik, if you're not using Condacam I don't think it is very likely this setting will do anything useful for you.

It's not so much the programming for the UI that bothers me, it's more about having a gigantic amount of UI being harder to use.

Some options may only be useful to just one person. For something like that it's not good for all users to pay the price of having a more difficult UI to navigate through.

If I were to require that every single setting must have some UI for it in the Options dialog, it would probably mean that I would have to avoid putting in settings that only helped out one single person.

If I see a pattern start to develop with the setting being needed by more people, then that's when I would want to set up UI for it in Options.

This is one of the ways to help avoid the problem of "bloat" with a program getting more and more difficult to use over time simply by having more stuff jammed into the UI all over.

- Michael
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 From:  Mik (MIKULAS)
9942.114 In reply to 9942.113 
Hi Michael,

yes, I absolutely agree with you, and I understand of course, that too many UI settings isn't right way for MoI, especially for one person only, and this is good for MoI.

I reported only my experineces with CAD/CAM communication.

Peace of mind.
Mik
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 From:  WN
9942.115 
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 From:  Michael Gibson
9942.116 In reply to 9942.115 
Hi WN, that's a display bug some info here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7590.3

- Michael
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 From:  Larry Fahnoe (FAHNOE)
9942.117 
Sorry for the late report Michael but I'm noticing odd behavior with Leaders and Grid Snap.

When I pull a leader out from its initial point, it is not snapping on grid subdivisions as it should. Grid Snap is on & it doesn't seem to matter if Object Snap is on or off. For reference, my units are inches, grid size is 1 and snap size is .25. What appears to be happening is that the length of the leader segment is in multiples of the snap size, with the effect being that what acts like a grid snap is actually offset from the normal grid snap locations.

Leaders do seem to work as expected with Object Snap and Straight Snap.

Upon further tinkering, I think this is more generalized to the annotation system because I noted the same type of behavior with horizontal and vertical dimensions. The lengths of the dimension offsets are in multiples of the grid snap, but are not snapping to the grid.

I note this behavior with both Sep-10 and Sep-16 betas on macOS 10.13.6 (17G14033)

--Larry

EDITED: 24 Oct 2020 by FAHNOE


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 From:  Michael Gibson
9942.118 In reply to 9942.117 
Hi Larry, thanks for reporting this. Yes it's snapping to a grid but with the grid origin located at the first picked point. It's not intentional that it should do that, I'll see about fixing it.

Thanks, - Michael
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