Nudging value increments ?
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 From:  TOM (SIRTOM)
9940.12 
Very simple :
Here is the script : http://kyticka.webzdarma.cz/3d/moi/#Nudge

Purpose : To move a selected object by pressing a key of your keyboard.

Lets say you have set your Snap Distance to 1mm.

When vou press "arrow up" the selected object will move up in increments of 1mm.
When vou press "arrow down" the selected object will move down in increments of 1mm.

I find it specially helpful to move selected curve points.

EDITED: 9 Sep 2020 by SIRTOM

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 From:  Frenchy Pilou (PILOU)
9940.13 In reply to 9940.12 
Yes I know this one, but you said it's for Move and not for Extrude, Offset... :)

You can of course use also Elephant for move something! :)

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 From:  TOM (SIRTOM)
9940.14 In reply to 9940.13 
Exactly, it is for moving objects.

I hoped it could be also used for Extrude, etc, but as Michael
explained, unfortunately not.
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 From:  bemfarmer
9940.15 
With numeric field active in extrudt, I used Tab +1, enter, for example. But it is a one time increment. ?
- Brian
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 From:  Michael Gibson
9940.16 In reply to 9940.15 
Hi Brian,

re:
> With numeric field active in extrudt, I used Tab +1, enter, for example. But it is a one time increment. ?

The way Extrude works is that the command finishes when you type in a numeric value, like if you select a curve, run Extrude then type 5 and push enter it's all finished. Using a relative value does the same thing.

If you like you can modify it so it doesn't do that. To do that comment out line #109 in Extrude.js, marked with <<<<< here:

code:
	while ( 1 )
	{
		if ( !pointpicker.waitForEvent() )
			return;

		if ( pointpicker.event == 'done' )
		{
			break;
		}
		else if ( pointpicker.event == 'distanceinput' )
		{
			factory.setInput( 2, moi.ui.commandUI.distanceinput.value );
			factory.update();
			//break; <<<<<<
		}
		else if ( pointpicker.event == 'setdirection' )
		<....>


And also comment out line #69:

code:
	moi.ui.beginUIUpdate();
	moi.ui.hideUI( 'SelectionPrompt' );
	//moi.ui.hideUI( 'done' ); <<<<<<
	moi.ui.showUI( 'ExtrusionPrompt' );
	moi.ui.showUI( 'ExtrusionOptions' );




But if you do that then an extra action is needed to end the command. If you want to extrude by a value of 5 you now would need to type 5 <enter> to set the distance field and then an addition <enter> (or click "Done") to finish the command.

- Michael
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 From:  wayne hill (WAYNEHILL5202)
9940.17 
You can select the control points and nudge them around.

EDITED: 17 Jan 2021 by WAYNEHILL5202

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 From:  bemfarmer
9940.18 In reply to 9940.16 
Thank you Michael.
I'm content with the default Extrude configuration.
- Brian
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 From:  TOM (SIRTOM)
9940.19 In reply to 9940.17 
You are right. But if I want to extrude a selected surface segment there are no pointsto be nudged, unfortunately ...
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 From:  stefano (LIGHTWAVE)
9940.20 In reply to 9940.17 
Hi Wayne, found that "post"...

Decided for next few weeks to work with a totally standard
version of moi v4 beta. No custom ui, no .ini mods,
just maybe some shortcuts.

I think your draw/edit menu set up is the best I've seen.
Is there a way to get that without doing coding?

Maybe your menu could become a 'standard' ?!

I dont like clicking into menu tabs if not required
and think you've nailed it (simply).

Stefano
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 From:  wayne hill (WAYNEHILL5202)
9940.21 In reply to 9940.20 
Hi Stefano,

The MiniSidepane.js is Max's program located here:

http://moi3d.com/forum/index.php?webtag=MOI&msg=8064.8


Wayne
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 From:  stefano (LIGHTWAVE)
9940.22 In reply to 9940.21 
Many thanks Wayne. Will definitely try..
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 From:  wayne hill (WAYNEHILL5202)
9940.23 In reply to 9940.22 
The second line is commented out for use with Moi V4.

EDITED: 17 Jan 2021 by WAYNEHILL5202

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 From:  Michael Gibson
9940.24 In reply to 9940.23 
There's also SeparateSidePanePalettes.js which you can get here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9439.3

That one keeps all the content, I think the other one removes some things.

- Michael
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