Moi <> Blender !
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 From:  Metin (METIN_SEVEN)
9924.63 In reply to 9924.60 
Hey, that's useful, thanks Michael!

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  MajorGrubert (CARLOSFERREIRAPINTO)
9924.64 
Hi Michael, will it work on a Mac Intel? Thanks.
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 From:  Michael Gibson
9924.65 In reply to 9924.64 
Hi Carlos,

re:
> Hi Michael, will it work on a Mac Intel? Thanks.

Are you asking about this one you linked earlier? :
https://github.com/Flowgun/BMOI_Connector/tree/master

It looks like it's all done with script so I think it should work on Mac as well. But looks like there aren't any install instructions for Mac.

On Mac the MOI appdata folder is located at ~/Library/Application Support/Moi

- Michael
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 From:  MajorGrubert (CARLOSFERREIRAPINTO)
9924.66 
Yes, its working nicely. Thank you so much.
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 From:  MajorGrubert (CARLOSFERREIRAPINTO)
9924.67 
This script will save me time in my workflow, maybe a couple of hours per month.
Thanks to everyone involved: Michael, TitusLVR, Flowgun and Max Smirnov.
Agree with Nameless about "export curves from MoI and turn them into bezier curves in Blender".
Carlos
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 From:  Frenchy Pilou (PILOU)
9924.68 

Pilou
Is beautiful that please without concept!
http://moiscript.weebly.com
My Moi French Site
https://schmoll8.wixsite.com/magicavox
My MagicaVoxel Gallery

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 From:  KENMO
9924.69 In reply to 9924.68 
This is the plug-in/add-on/script I am using to exchange between MOI3D and Blender. Works great.
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