Soft Geometries - THX for your help!
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 From:  Michael Gibson
9922.9 In reply to 9922.3 
Hi RJ,

re:
> The only wish I have :-): I'm working with c4d since 2013 and there is 1+LMB = pan, 2+LMB = zoom, 3+LMB rotate

I was looking into this but it's problematic to use "regular keys" that generate characters like 1, 2, 3 as modifier keys.

There are many places in MoI where typing "1" is already used for numeric input. For example when you are drawing a circle and you are at the stage where you are picking the radius, you can type "1" and that will put a "1" into the radius numeric input field so you can do things like type 10 and push Enter to specify a radius of 10 without needing to click on anything.

If I tried to use the 1 key as a "modifier key" for the mouse, when you typed it I wouldn't be able to tell at that moment if you were planning to use it as a modifier key for mouse view navigation or whether you were trying to type in a radius value.

That's why usually Shift/Ctrl/Alt are used for this type of thing since those don't generate characters when you push them all by themselves.

So I don't think it is feasible for 1+LMB, 2+LMB, 3+LMB to work in MoI for view navigation as a default "out of the box" behavior. It is possible though to set up 1, 2, 3 as shortcut keys which will then override the regular numeric input handling unless focus is already in an edit field. I'll see if I can add something so a script set up on those shortcut keys could be used for view navigation, I don't think there is quite enough exposed to script at the moment to do it.

- Michael
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 From:  RJ (GEOPIC)
9922.10 In reply to 9922.9 
Hi Michael,

thx a lot for your effort!! Meanwhile I think I got it to work :-) - I changed Substance-Painter, C4D and RizomUV to the Moi3d navigation so I'm consistent in every software again. I haven't thought that this would take me 2 weeks :-) - THX again!! Best Robert
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 From:  RJ (GEOPIC)
9922.11 In reply to 9922.6 
Hi Anthony, thx for the info - very interesting! Yea, in different CGI forums you will read a lot about Rhino but also on Fusion360. I was very hesitant which nurbs-based tool to use for my daily c4d workflow. It was the decision between Fusion360 and Moi3D. When I read many reviews that Moi3D is very easy, very fast and extremely stable I decided to use Moi3D - so far the best decision (besides c4D - which I don't regret so far - also incredibly stable, fast and great support). Best, Robert
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