Hi Andy, so first I'd recommend using MoI v4 it's quite a bit more up to date than v3. You can get it at https://moi3d.com/beta.htm .
To select your cutting objects in this case I'd use either window select or you can use the Edit > Hide button inside the boolean command and that way you don't need to set them on different styles.
Window select way looks like this:
Edit > Hide way looks like this:
Note that doing a boolean between 2 styles like this will result in a multi-style object result, and when you use the scene browser to hide Style = Blue it will hide those face sub-objects. I think that's what you're running into with your steps above. Just show the faces if you want to see the whole object. You can then assign the style again if you want to get the whole object on one style.
If you don't want to have booleans result in multi-style objects, it is possible to set that up by a setting in moi.ini under:
[Styles]
DisableSubObjectStyles=y
With that set, the result of the boolean will be all one style = red instead of mixed.
It is not necessary to set up the objects on different styles to be able to hide them though, the Edit > Style button works to hide whatever the selected object is and when you are doing a boolean the base object for the boolean will be selected so you can hit Edit > Hide at that time to hide it. That's what is shown in the second video above.
Hope this helps!
- Michael
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