Node Editor • Mirror Node Problems
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 From:  Michael Gibson
9864.12 In reply to 9864.11 
Hi Tim, so the thing I'd be looking for is something that generates a coordinate frame object.

I'd think there would be one that would take an origin point, x axis direction, and yaxis direction but maybe that's missing right now. FrameByVecs looks close though.

- Michael
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 From:  Whiteman Dynamic (TIM_WHITEMAN)
9864.13 In reply to 9864.10 
Ahhh, yeah, I thought there might be a problem with it as I couldn't get anything to work across the X axis at all no matter what I tried.

Thanks for your great suggestions Pilou, I do appreciate your time and attention. You got slightly closer to what I am trying to achieve with the GetCrvSFrame node ;) Just can't get it to do it on the X axis!

Thanks again Frenchy Pilou! :D
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 From:  Whiteman Dynamic (TIM_WHITEMAN)
9864.14 In reply to 9864.12 
That's a great suggestion Michael, thank you! I'll give that a shot and might have to think of some workarounds. I did try a negative Scale1D in the Node Editor, but sadly it doesn't scale in the negative (X scale -1), which would've been a great solution. I'll definitely take a look at FrameByVecs though.

Tim
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