HI mr,
re:
> I'd still suggest you consider a gizmo as an optional preference to ease the poly folks orientation.
It is something that I would like to add, it just has not been a priority so far because in NURBS modeling you don't work by pushing points around in 3D like you do in a poly modeling program. The 2D edit frame has been a higher priority since NURBS modeling (when done with its maximum effectiveness) does involve a lot of 2D curve manipulation.
You can do some simple accurate things with the 2D edit frame that are not possible with a 3D gizmo, here is an example:
Also it is way more "low profile" than a gizmo so it can stay on all the time without getting in the way.
- Michael
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