Character modeling inside of MoI
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 From:  BurrMan
981.14 In reply to 981.13 
Depends on the charater... I think a few of us made the MoI logo in 3d with MoI... Clearly though, there were NO warts or wrinkles... :o
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 From:  Michael Gibson
981.15 In reply to 981.14 
Hi Burr yeah if the character is simple enough and has a kind of cartoony style it can be possible. But that's kind of a special case.

But even simple characters often tend to still have a little bit of details in the nose and mouth area that doesn't quite look right if those things are kind of tacked on as separate objects, aside from Mr Potato Head-y stuff... It's pretty frequent that especially the nose is more sculpted and fully blended into the rest of the face.

Actually Sculptris (http://www.sculptris.com) is a pretty good tool for a lot of that kind of stuff - it's easier to learn that type of brush based sculpting than regular polygon modeling particularly with Sculptris.

- Michael
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 From:  BurrMan
981.16 In reply to 981.15 
How could you be so cruel to Mr. Potatoe head??? lol

I've always fooled around with that nose thing... It is tuff... Probably about 1.6 minutes in sculptris.... :o

EDITED: 19 Jun 2012 by BURRMAN

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