a sculptie map is different, it looks like just a mix of colors, it uses the colors as depth generators and once in Second life, when applied to an object, it creates the object that was made by a 3D program such as MOI.
Nope, still having the same problems, still comes up with application config is incorrect.
I am not sure what else to do apart from going to a different 3d modeling software (which I don't want to do cause MOI is so easy to get on with)
I took a look at some of the guts of that 3dm2sculpt.exe and it was depending on the SP1 version of these DLLs, the previous link I posted was to the original (SP0) version.
It would probably be a good idea for that .exe to be rebuilt using the "static link" CRT option instead so that it would have everything build right in to the .exe instead of needing this additional install.
wow, thanks for the link, it worked (even though it did split it into like 15 different maps, but I can work around that) will be posting that link on the Second Life site that has the 3dm2scuplt.exe.