The problem with Michael's approach is that it is too simple. I said this in the case of a sailboat hull. If you just want something that sort of looks like something, you can use a simple method. But real hulls and real car bodies have very complex shapes that require a more difficult method. The beauty of MOI is that it gives us the tools to create Any form, and thereby get what We want, and not just a mathematical convenience. The trouble with most of these car and boat models is that the guys are working from 2D pictures and they really don't know what the "right" shape should be. If you have a lot of photos of the real thing, you can make it look right, but it's going to be a long, difficult process. But I don't want to discourage anyone. The satisfaction that comes from doing anything is proportional to the difficulty. What I want to tell those who are interested in this work is that MOI is the right tool, you just have to learn to use it.
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