et on croise les doigts pour que, dans une future version de MoI, il y ait genre les outils ' Edit subdivision de Formz ' ou un ' Tspline ' mais en mieux ;)
Thanks guys, that DelCorners on curves and Subdiv on small patches (between hard edges) is a King!
I`ve created model without extra loops on hard edges (obj). Next in MoI3d I divided it to patches. Next I used subdivide script. In few places I failed but it`s a nice method.
It`s still to long for me but it`s possible to do is nome way.
If will rebuild nurbs basing on subd meshes I would like to land very close to the original (this is often accepted design and I don`t go too far away from it).