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 From:  Psygorn (DRILLBIT)
9476.494 In reply to 9476.488 
Thank you, WN.

:-)
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 From:  Barry-H
9476.495 
Hi,
I am trying to count the one's in the array is this possible ?
Cheers
Barry


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Message 9476.496 deleted 23 Jan 2022 by JFH

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 From:  James (JFH)
9476.497 In reply to 9476.495 
Barry,

You could use Split Node to select only the ones
& then Length Node to give the quantity.

James
https://www.instagram.com/nodeology/


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 From:  Barry-H
9476.498 In reply to 9476.497 
Thanks James,
work great.
Cheers
Barry
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 From:  Psygorn (DRILLBIT)
9476.499 
Hello All,

It seems I cannot find "Clone ToPts" Where should I look for it?
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 From:  wayne hill (WAYNEHILL5202)
9476.500 In reply to 9476.499 
Hi Psygorn,

CloneToPts is in the points menu.

Wayne
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 From:  Psygorn (DRILLBIT)
9476.501 In reply to 9476.500 
Hi wayne hill (WAYNEHILL5202),

Thank you so much.
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 From:  Psygorn (DRILLBIT)
9476.502 
Hello James,

I tried to recreate what you have created here: https://www.instagram.com/p/CarUhPAPopQ/
(Explode Move)

I can see a much simpler shape on Moi3D view ports and it does no move! (it is not dynamic although I used Quartz node just like u used) my output says "12" not "320". What am I doing wrong?

Node file is attached.
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 From:  James (JFH)
9476.503 In reply to 9476.502 
Psygorn
quote:
a much simpler shape on Moi3D view ports and it does no move! (it is not dynamic although I used Quartz node

Yes the more objects elements, the slower the animation due the increased computational load;
so I sped up playback of output animation in post-production (iMovie).

Try these values in Basic/Quartz:

Start 0
End 5
Step 0.1
Mode Tic-tac

Have a great weekend
James
https://www.instagram.com/nodeology/
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