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 From:  Psygorn (DRILLBIT)
9476.475 In reply to 9476.466 
Hello again James,

I'd be happy if you guide me here as well. :-)

Happy weekend :-)
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 From:  James (JFH)
9476.476 In reply to 9476.475 
Psygorn,

Replace voronoi.js file in app support/Moi/nodeeditor/nodes/extensions/
with file attached.
James
https://www.instagram.com/nodeology/

EDITED: 19 Dec 2021 by JFH

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 From:  Barry-H
9476.477 In reply to 9476.474 
Hi James,
yes the torus node works perfectly.
My query is the randompts inputs do not update in the info panel but updates correctly in the model.
See photo.
Also could you upload the extendsrf nod please Wayne as removed it.
Again many thanks.
Cheers
Barry


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 From:  WN
9476.478 In reply to 9476.474 
Hi James .

I also show it that way, but it's easy to fix. The files are different, the difference is only two lines, attached a screenshot. Now everything works well.

EDITED: 19 Dec 2021 by WN

Image Attachments:
Size: 34.6 KB, Downloaded: 21 times, Dimensions: 1919x300px
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 From:  James (JFH)
9476.479 In reply to 9476.477 
Barry,

Ahh yes, I've never notice the the info panel does not update properly.
This must be a glitch in the script.

James
https://www.instagram.com/nodeology/
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 From:  Psygorn (DRILLBIT)
9476.480 In reply to 9476.476 
Hi James,

And thank you. it works fine.
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 From:  WN
9476.481 In reply to 9476.477 
Hi Barry-H.

Now the data will be updated, I added the necessary lines in the script.
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 From:  Barry-H
9476.482 In reply to 9476.481 
Hi Wayne,
thanks works perfect.
Have a good Xmas
Barry
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 From:  Frenchy Pilou (PILOU)
9476.483 In reply to 9476.472 
<< How do you make that ?

@Psygorn
Just launch the James .nod voronoi
Copy / Move /Scale some times the result (half full / voronoi )
Then export as OBJ
and input by Drag and Drop files into the crazzy free SPline! :)
you can make UVs inside Spline
https://spline.design (better than SketchFab because you have a true real 360° on the 3 axes! )
some animations are started by click on the object! ;)
(background & Ground are Spline but of course all can be made inside MOI3D before OBJ exportation)

PS and of course the crazzy textures by the free online Vervette SandBox ! :) http://www.taron.de/Vervette/sandbox/

EDITED: 19 Dec 2021 by PILOU

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 From:  WN
9476.484 In reply to 9476.482 
Hi Barry-H.

Wayne does write good scripts, I just added a few lines.
Perhaps this was done on purpose, when you turn off the input returns the default data.
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 From:  Barry-H
9476.485 In reply to 9476.484 
Hi WN
apologies for name mix up but thanks again for sorting the issue out.
Cheers
Barry
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 From:  Psygorn (DRILLBIT)
9476.486 
Hello all,

How could we have constant with Array input?

please take a look at James work here: https://www.instagram.com/p/CYv6vIlP0Zy/

I tried to reconstruct it but I get an Error!

Node file attached
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 From:  James (JFH)
9476.487 In reply to 9476.486 
Psygorn

The constant node contains a 2 number array: 0,6.283 (0,2*PI)
See attached NOD file .

James
https://www.instagram.com/nodeology/
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 From:  WN
9476.488 In reply to 9476.486 
Hi Psygorn.

Enter the numbers separated by commas, this will be the array later on.
The entry you see on the screenshot is formed when there are more than 16 digits in the input line, including commas and dots.
This is done intentionally so that the node is not stretched because of the large number of digits.
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 From:  Barry-H
9476.489 
Hi,
I'm having a problem with the offset node flip option not working below 0.1 .
The offset both sides works perfectly at below 0.1 ?
I searched forum for solution but found nothing.
Any help appreciated.
Barry

EDITED: 20 Jan 2022 by BARRY-H

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 From:  Frenchy Pilou (PILOU)
9476.490 In reply to 9476.489 
Yes there is something wrong in the node Offset! :(
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  WN
9476.491 In reply to 9476.489 
Hi Barry.

There is a simple solution, look attached screenshots on them in the line 546 there is a value, it is circled, increase it as you need.
This will allow you to work with less indentation, but it will still stop.

Note: the line number may be different in your files because I changed my file.
Look from the line with "//mLoft2".
Image Attachments:
Size: 131.3 KB, Downloaded: 28 times, Dimensions: 1644x886px
Size: 126.3 KB, Downloaded: 23 times, Dimensions: 1670x886px
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 From:  Barry-H
9476.492 In reply to 9476.491 
Hi WN,
thanks I had already found that line and modified it but not being a coder wasn’t sure I was doing the right thing but it does work.
I increased it to 100.
Is this a pick point position for the offset to know which side to offset ?
Again thanks for having a look.
Cheers
Barry
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 From:  Psygorn (DRILLBIT)
9476.493 In reply to 9476.487 
Thank you, James.

:-)
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 From:  Psygorn (DRILLBIT)
9476.494 In reply to 9476.488 
Thank you, WN.

:-)
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