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 From:  Frenchy Pilou (PILOU)
9476.402 
A little restart after the confinement! :)

Move by Vector
English
https://moiscript.weebly.com/vector.html#movebyvec



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 From:  Frenchy Pilou (PILOU)
9476.403 
Extention's Nodes
Vector Section
Vector Node
English
https://moiscript.weebly.com/vector.html#vector



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.404 
Extention's Nodes
Vector Section
Add Vector Node
English
https://moiscript.weebly.com/vector.html#add_vector



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.405 
Extention's Nodes
Vector Section
Substract Vector Node
English

https://moiscript.weebly.com/vector.html#substr_vector



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.406 
Extention's Nodes
Vector Section
DotProduct Node
English



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.407 
Seems there i a glitch or i miss something ?
The vertical Vector must be inversed when order is inversed itself!



EDITED: 5 Jun 2020 by PILOU

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 From:  bemfarmer
9476.408 In reply to 9476.407 
Using ConvertPts on the point output shows the correct right hand point. (The "inverted" point.)

The vector displayed for the inverted point does seem to be incorrect. I'm investigating the code, which seems very difficult for my brain to understand :-)

- Brian

In the vector.js code, line 31 creates the vectors, using orient_line_to_line. line 287 codes for the incorrect inverted vector.
this and that do not make sense to me...

EDITED: 5 Jun 2020 by BEMFARMER

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 From:  Frenchy Pilou (PILOU)
9476.409 In reply to 9476.408 
So if we must use artificially the Invert node, that say there is a glitch! ;)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
9476.410 
Extention's Nodes
Vector Section
VecAngle Node
English

https://moiscript.weebly.com/vector.html#vecangle



EDITED: 1 Jul 2020 by PILOU

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 From:  bemfarmer
9476.411 In reply to 9476.409 
There is an excellent series of YouTube videos about vectors and matrices here:

https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab

I've watched only #6 and #10, so far. The perspective is about areas and volumes of linear transformations.

#10 is about Cross Product, in 2D and 3D. A negative determinate means that the 3rd vector of the cross product is in the negative direction.
So maybe the vector.js code for Cross Product, line 287, should take the determinant (3D?), and then the code in line 34 modified so that in the case of a negative
determinant, bPt1 would be modified to be (0, 0, -1), instead of (0, 0, +1). (?)

Then the third vector "c" would still follow the right hand rule.
(Note that point "c" is calculated correctly, it is just the vector display that is not correctly oriented for the case of a negative determinant.)

In Pilou's example, when the order of the Cross Product is reversed, the sign of the determinant is reversed. The displayed vector should be negated.

- Brian
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 From:  Frenchy Pilou (PILOU)
9476.412 In reply to 9476.411 
Cool pedagogic serial!
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
9476.413 
Extention's Nodes
Vector Section
LineByVec Node
English

https://moiscript.weebly.com/vector.html#linebyvect



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.414 
Extention's Nodes
Vector Section
Rotate Vector Node
English

https://moiscript.weebly.com/vector.html#rotatevec



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.415 
Extention's Nodes
Vector Section
Line2Vec Node
English
https://moiscript.weebly.com/vector.html#line2vec



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.416 
Extention's Nodes
Vector Section
VectBy2Pts
English

https://moiscript.weebly.com/vector.html#vecby2pts



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.417 
Extention's Nodes
Vector Section
Scale Vector node
English

https://moiscript.weebly.com/vector.html#scalevec



EDITED: 1 Jul 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
9476.418 
Extention's Nodes
Vector Section
PointDist Node
English



---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
9476.419 
Extention's Nodes
Vector Section
CrossProduct Node
English



EDITED: 2 Jul 2020 by PILOU

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 From:  Finema
9476.420 In reply to 9476.419 
what's that thing for?
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 From:  Frenchy Pilou (PILOU)
9476.421 In reply to 9476.420 
It's for all operations you can make if you want use Vectors inside your coding...
show Normal of surfaces, graphic's power of something, etc...



EDITED: 2 Jul 2020 by PILOU

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