Hi Pilou.
I did a little testing with r2d3's camera1.nod.
https://moi3d.com/forum/index.php?webtag=MOI&msg=7777.861
With Frames set to, for example, 100
Frames is the number of camera pictures as test1.png, test2.png, ... test100.png, which can be snapped (picture taken).
(So maybe set Frames to say 10, for testing purposes.)
Idx is the actual number of pictures which are in the process of being taken during a Run.
I used a USB stick for the File Path entry: H:\
I placed an Ascher diamond at the origin, in Top View, for a Target.
So now, with Idx set to 0, turn Save to ON, and press Run.
100 png pictures will be taken of the Ascher diamond as it rotates, and placed in 100 png files in the H:\ directory.
(Not a very exciting set of pictures:-)
The Idx count of pictures taken increases up to 100.
Then I guess some other software can be used to make a movie from the png's
- Brian
ps Setting File Path entry to: H:\Ascher will create the png's with Aschertest1.png, Aschertest2.png,... , in the H:\ directory.
Setting File Path entry to: H:\Ascher\ with the ending backslash, will use the subdirectory Ascher for the saved files test1.png, test2.png, etc.
(The subdirectory Ascher must be manually created under H:\ before using it as the File Path entry.)
Encoder or Enc, seems to be set to .png by default, although there is also .avi in the next line of code. .avi does not seem to be used. ???
I do not know how or if Camera2 can make a video. Maybe someone else can decipher the camera2 video code?
The old Camera code mentions ffmpeg. Also jones. Maybe some other software is needed?
To re-run the camera with save, reset the Idx value to 0.