Elephant Repository
 1-16  …  257-276  277-296  297-316  317-336  337-356  …  497-503

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.297 In reply to 9476.296 
I understand my error : i had read Line2Vec like "Line to Vectors" so completly missed the "FrameByVecs" !!!
So believed that only one line was sufficient...

I must past this on my screen computer! :)
And will added of course in no time here! :) http://moiscript.weebly.com/construct2.html#projectmp

EDITED: 8 Oct 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
9476.298 In reply to 9476.297 
A Macro CreateFrame could be useful?

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
9476.299 In reply to 9476.298 
Hi Karsten,
I am getting an assert failure when doing "apply". After Ignore All, the two vectors cannot be deleted from MoI.

Perhaps unrelated, closing MoI with large nodeeditor canvas, and reopening MoI4beta and nodeeditor results in a large canvas with white top area hidden, and the canvas cannot be moved, unless the canvas is side dragged to be skinnier. (Cannot reproduce this effect...)

I'm trying to understand the frames.
Max incorporated Frames into the PointArray datatype. There is an old post that he made about this accomplishment.

Regarding FrameByVecs:
Adding ConvertPts and Output to the point output of FrameByVecs shows that its output Frame is located as a point at the common beginning point of the two vector inputs,
xdir and ydir.
xdir input establishes the x direction of the output frame. The ydir input does not have to be in the y direction of MoI.
Orthogonality to xdir doesn't seem to matter, as long as ydir has a nonzero value for y or z arrow point of the second input vector.
Karsten's example node uses z = 5 for the ydir vector, but y = 5 would also work, as well as other combinations of z and y.

The axis labels are still not showing up in MoI4 beta.

The addition of 3 outputs to the three vector definition points shows the 3 points to be at the three arrow tips of the 3 Line2Vec nodes.

-Brian

EDITED: 8 Oct 2019 by BEMFARMER

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.300 
Section Curves2
Helix Node
English
http://moiscript.weebly.com/curves2.html#helix


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.301 
@ karsten : i have resolved my headache! :)

So simple! :)

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.302 
Section Curves2
CurveFillet Node
English
http://moiscript.weebly.com/curves2.html#curvefillet


EDITED: 9 Oct 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.303 
Section Curves2
CurveBlend Fillet Node
English
http://moiscript.weebly.com/curves2.html#curveblend


---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.304 
Section Curves2
RebuildCurve Node
English

http://moiscript.weebly.com/curves2.html#reconstructcurve



  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.305 
Section Curves2
RebuildCurve Node
English

http://moiscript.weebly.com/curves2.html#rebuildcurve



---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.306 
Section Curves2
Flip Node
English

http://moiscript.weebly.com/curves2.html#flipcurve can maybe more smaller :)

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.307 
Section Curves2
Extend Node
English

http://moiscript.weebly.com/curves2.html#extend



  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.308 
Section Curves2
UnwrapCurve Node
English

http://moiscript.weebly.com/curves2.html#unwrapcurve



---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.309 
Section r2d3
Selectededges Node
English

http://moiscript.weebly.com/r2d3.html#selectededges



---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.310 
Section r2d3
Fillet2 Node
English

http://moiscript.weebly.com/r2d3.html#fillet2



---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.311 
Section SubD
PolyLoft Node
English

http://moiscript.weebly.com/subd2.html#polyloft



  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.312 
Section SubD
ConvertCurveToPoly
English
http://moiscript.weebly.com/subd2.html#convertcurvetopoly




---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.313 
I have some perplexity about Import/ STLImport Node !

What put between it and the OuPut ? Direct link don't work! :(

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
9476.314 In reply to 9476.313 
Hello Pilou,
stl-import works only with ASCII stl-files.
Sometimes there are some other problems also.

Please check it.

Have a nice weekend
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.315 In reply to 9476.314 
I will study that :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9476.316 
Section SubD
Join Node
English
http://moiscript.weebly.com/subd2.html#join

Join several Curves in only One!
At the end run this ShortCut for have directly normal selection because it's not enabled at the end of the Nodes!
script: var objs = moi.geometryDatabase.getObjects(); for ( var i = 0; i < objs.length; ++i ) { var obj = objs.item(i); obj.setHitTest( true ); }



EDITED: 12 Oct 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-16  …  237-256  257-276  277-296  297-316  317-336  337-356  357-376  …  497-503