Meshing Bevels Misaligned
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 From:  ironsightdesign
9458.12 In reply to 9458.11 
Thanks Michael

Understand its how it works based on your previous explanations. I should have said "plans to update the meshing process to help this issue".

"Divide larger than" seems to help to localize the shading errors to a smaller area...now it's just finding a balance between fixing these artifacts and polygon counts.

Thanks for the help!
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 From:  Michael Gibson
9458.13 In reply to 9458.12 
Hi ironsightdesign,

re:
> I should have said "plans to update the meshing process to help this issue".

Sorry no currently there are not any specific plans for that. It's not something that can be done by just an adjustment to the current mesher, it would require designing a different meshing algorithm. That's a very time consuming and difficult task to undertake.

- Michael
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 From:  ironsightdesign
9458.14 In reply to 9458.13 
Totally understand. This is a relatively small issue that is totally overshadowed by the quality of the rest of the meshing when compared to other CAD meshing tools.
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