X,Y,Z object alignment
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 From:  bemfarmer
9441.5 In reply to 9441.4 
As far as "reproducing" a graphic, with imprecise symmetry such as this,

The drawing has 5 fold symmetry, so by establishing an estimated center point, and about 5 distinct master points, each at a respective "average" distance from the center,
1/5th the graphic can be reproduced with MoI tools, and then circular arrayed. (or use the 5 points with polygon type tools.)
- Brian
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 From:  3d2cnc
9441.6 In reply to 9441.5 
Thank you for helping.


What was used:

Draw Curve, from Moi sidepane.

Selected: Polygon Star, Sides 5, Style Custom.

Then;

Transform, Align, Pick alignment point,

Horizontal center & Vertical center were used.
Attachments:

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 From:  Michael Gibson
9441.7 In reply to 9441.6 
Hi 3d2cnc, the Transform > Align command uses the center of the object's bounding box as the point to align. That won't do what you need on a star polygon because the top point of it sticks out further than the bottom 2 legs.

So you would instead need to use the Transform > Move command to do the placement, not Transform > Align. Or better yet is to just draw it in the desired place from the start and don't try to use an additional Align on it.

- Michael
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 From:  3d2cnc
9441.8 In reply to 9441.7 
Thank-you, Michael.
The bounding box...of course. Should have known it would simple.
Certainly a Learning curve.


Verified..draw in place.

-Dave
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 From:  3d2cnc
9441.9 In reply to 9441.8 
Thank-you Brian.
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 From:  bemfarmer
9441.10 In reply to 9441.9 
Hi 3d2cnc,

You should document your procedure, as a method to "distress" graphics to look more natural, and less artificial :-)

- Brian
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