How to connect the pieces?
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 From:  Michael Gibson
9379.8 In reply to 9379.7 
Hi Justin, what method are you using for constructing your surface?

If it's with Network part of the problem there is your curves are not touching each other, so the network result is not going to have the exact same shape as any one individual curve.

But you can get a surface with the same control point structure as your curves though by selecting just 4 curves in one direction like this:



Then use Construct > Loft and set the option for Loft style = "Loose".

That will make a surface that has the same surface control point structure as your curves, and for that structure you should be able to mirror pieces as you were doing.


Or another option would be to build a flat surface with 4 x 4 control points in it and then manipulate the surface control points. See here for an example of setting that up: http://moi3d.com/forum/index.php?webtag=MOI&msg=1313.2


However, that's kind of a special case with the control point structure that you're using. In the more general case you would want to avoid making many small pieces. Instead make longer curves and then one larger surface rather than trying to build separate patches for pieces that you want to be smooth to each other. There are some links about this above in this same thread.

- Michael
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 From:  Frenchy Pilou (PILOU)
9379.9 
Blend function is not suitable ?

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Pilou
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 From:  Michael Gibson
9379.10 In reply to 9379.9 
Hi Pilou, Blend can indeed work in several situations but usually it is best to use Blend for a transition between different shapes.

But if you're trying to make something that looks like one large sheet it is usually better to make one large surface for that rather than smaller ones.

- Michael
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