Fillets in Moi and Fusion 360
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 From:  klaudio
9326.8 In reply to 9326.7 
Hi Michael,

Any news on a switch to new geometry kernel which will be able to handle complex fillets (like Fusion260, SpaceClaim, etc.), among other things?

Thanks!
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 From:  Michael Gibson
9326.9 In reply to 9326.8 
Hi klaudio, sorry no news on that currently.

- Michael
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 From:  Cemortan_Tudor
9326.10 
I've asked once to add Points for scripting just for this purpose (to rewrite fillet and shell in js)
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 From:  3image
9326.11 In reply to 9326.7 
Hi Michael,

Actually, the - for students and hobbyists - (still) free Fusion360 already does that: It's able to remove fillets.

Yeah, I can remember you already mentioned it some time ago, so I can understand that situation. But still, I think a new solid kernel is a must for the next version (v5 since we are already at v4 :-D ).
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