Rounding Edges - how?
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 From:  Lara (MALA)
9281.30 
Hi,
I thought I was through with the model!
But the modellier concept with the lasagna is, contrary to what I thought, the solution to my problem. Because at the bottom I need the small radius at the corner, but towards the top I need larger radii.

That worked out pretty well. Just a little more finetuning, I think.
Problems:
1. at the top, a line lapps beyond the shape.
2. The rounding could be a little softer.

Any ideas on what I could improve? That'd be great.
Cheers, Lara.

EDITED: 10 Feb 2021 by MALA

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 From:  Michael Gibson
9281.31 In reply to 9281.30 
This is looking pretty good Lara, how are you constructing it is it using Loft?

If so one thing you could experiment with is setting the Loft style = "Loose" option. That will make a loft that does not exactly pass through each station other than the first and last but it could give you the softer shaping that you want. With a "Loose" loft the surface will behave similar to how a freeform curve with control points behave, where it's only forced through the first and last point and generally guided by the in between ones.

- Michael
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 From:  Frenchy Pilou (PILOU)
9281.32 In reply to 9281.30 
Normally it's just artifacts of display used by Moi for speedy display!
(menu Option / Meshing Parameter )
If you export your model and render it you will see that is not existing! ;)

But in your case seems it's really a problem of geometry at the top :)
During the process of drawing one of your curve control points is too large!



artifact anywhere due the dispaly speed!;)


<< 2. The rounding could be a little softer
Just around more your drawing of curve!:)

EDITED: 15 Mar 2019 by PILOU

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 From:  Michael Gibson
9281.33 In reply to 9281.30 
Hi Lara, another potential method you could experiment with would be to have your base shape be just 2 extrusions, then draw in 2 profiles in the top view and trim those away and put in a blend surface between them. You may need to manually flatten out the top and bottom of the blend.

That looks something like this though:











But maybe that won't work for you if you have some specific criteria for the radius at each position though.

- Michael

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 From:  Lara (MALA)
9281.34 
Hi,
can´t express how I love this little fine peace of software...I purchased it years ago but it slept...like me...
...now I´m relatively happy with my model.
If there is something that can be modelled better please do not hesitate telling me..
cheers, thanks to all, Lara

EDITED: 10 Feb 2021 by MALA

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 From:  Frenchy Pilou (PILOU)
9281.35 In reply to 9281.34 
Your object is not a solid!
Select bottom edges : Construct / Planar : Select All : Edit / Join = Solid
Save as OBJ and render inside the free Simlab Composer Lite :) (Maxi 1920 * 1080 - commercial use permited! )
http://www.simlab-soft.com/3d-products/simlab-composer-lite.aspx

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