Out of space drillers (SF)
All  1-9  10-17

Previous
Next
 From:  PaQ
9161.10 In reply to 9161.9 
Hi Pilou,

Well boring was maybe not the right term, I would say too regular ... like a minecraft world ?
I have done a couple images like that too, using different cubic voxel approach ... I actually like that kind of stuffs, but it wasn't the result was looking for ;)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9161.11 In reply to 9161.10 
No problem...it's just that your object on the left seemed to be made with Magica! :) (except the very few tiny slopes)

By PaQ

EDITED: 7 Dec 2018 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
9161.12 
Hi PaQ and Pilou (and James and "Speedy AL2000")!

Well...even if in this 2018 I almost abandoned all 3D related stuff (because I was overwhelmed by tons and tons of tech things learned during throughout the 2016-2017) one of the things that still keeps me stick to this forum and 3D art in general, are things like you're doing lately.

Mathematically generated 3D creations like voxels and all the experiment made by Pilou are very very interesting and pleasant to the eye :)
And all the "Houdini" wonderful things by PaQ are...mind-blowing!

And also all the AMAZING EXPERIMENTS made by James and "Speedy AL2000" are awesome.

Thanks guys to keep me attached to the (for me actually) boring world of 3D modelling.

Now I fell in love again with digital hand made things, like 2D graphic and above all "digital painting and fine art" (a lots of things to study and learn)

Ciao!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  amur (STEFAN)
9161.13 
Hi Marco,

to bad that 3D modeling is boring for you, but i can understand you...

If you had ZBrush you could do your 2D works, you paint, with Pixols in
a 2.5D Environment! I bet you would have lot's of fun with Pixols.

http://www.zbrushcentral.com/showthread.php?130089-An-unusual-Zbrushing..../page1

Regards
Stefan

EDITED: 7 Dec 2018 by STEFAN

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
9161.14 
Seems you love 3D also! ;)

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  amur (STEFAN)
9161.15 
Hi Pilou,

yes, i love 3D very much. I also did Airbrush stuff in the 80's
and also commercially white metal figurines painting etc. :-)

My interest for 3D awaked in 1984 when they aired on German TV
a superb 3D presentation about the big 3D studios in the U.S.
and all the superstars from that time, like Jim Blinn, Ed Catmull etc. ;-)

And before they aired that show i also drew 3D looking stuff with my
Atari 800 XL and a graphics tablet from Atari. :-) (Wish i still had
those floppies...)

Regards
Stefan

EDITED: 7 Dec 2018 by STEFAN

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Message 9161.16 deleted 7 Dec 2018 by MKDM

Previous
 From:  mkdm
9161.17 In reply to 9161.13 
Hi Stefan!

@You: "Too bad..."

No my friend, don't worry :)
I'm not saying that I have totally swiped out 3D CG from my life.
It's been one of my personal interest for decades, since the Amiga 500!

And during the last 15 years I've played more or less seriously with almost any 3D modelling approach available to the consumer market:
polygons, subdivision surface, voxels, nurbs, generative modelling, sculpting (also in 2.5D), software for terraforming, realtime rendering, etc...

Clearly I'm saying this from the point of view of an (advanced) amateur, not a professional.
My main job is software developing.

But as I've said in my previous message, especially during 2015-2016-2017 I've tested, studied, learned, tried, so many things related to 3D software that in this 2018 (and still now) I'm very overwhelmed.

Furthermore at the same time I rediscovered the beauty of fine art and 2D digital painting with software like Procreate (iPad Pro) and Affinity Photo/Designer.
And now I find that this kind of computer graphic is much much more expressive for me.

Playing with a blank canvas and leveraging only on my hands and a digital pencil, without any kind of bashing or "help" (from 3D modelling) is much more exciting for me.

With digital painting now I feel that I can learn so many things, most of them really useful also in a 3D environment.

This is why now I decided to almost abandon 3D stuff and spending my (very limited) free time to work and strive with digital painting and fine art.

But anyway I still love Moi3D and 3DCoat and also the new Blender 2.8 and I hope in the near future to put again my hands on the 3D modelling/rendering.

Ciao :)

- Marco (mkdm)
My Procreate portfolio (https://procreate.art/mkdmprcr)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-9  10-17