Freeze with custom screenshot
All  1  2-3

Previous
Next
 From:  Michael Gibson
9068.2 In reply to 9068.1 
Hi Moujiik, sorry about that - it's a bug in the new display engine that caches information on the video card. The bug is triggered by changing moi.view.meshAngle . If you comment out those calls then it should work ok, like this:

script: /* Custom screenshot */ var prev_background = moi.view.viewportBackgroundColor; moi.view.viewportBackgroundColor = 0xFFFFFF; moi.view.lineWidth = 1; moi.grid.display = false; moi.grid.showXYAxes = false; moi.view.showAxisIcon = false; /*moi.view.meshAngle = 3;*/ moi.ui.getActiveViewport().renderToClipboard( 4000, 2500 ); moi.view.lineWidth = 1; moi.grid.display = true; moi.grid.showXYAxes = true; moi.view.showAxisIcon = true; /*moi.view.meshAngle = 8;*/ moi.view.viewportBackgroundColor = prev_background;

I'm going to try and release a new beta this week which will have it fixed, thanks for reporting it.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  moujiik
9068.3 In reply to 9068.2 
Hi Michael. It's working now. Thank you, that was fast!
Have a nice day.
Moujiik
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1  2-3