Thanks Mik.
Hi James,
a small tut, with no pictures, but i hope
it is easy to understand.
Quote user genna87 from Reddit posting:
"With Antiprism you can generate any Goldberg polyhedron:
geodesic -c m,n ico | pol_recip | canonical | off_util -g | off2obj > /path/to/file.obj
m,n is the desired class ( eg: 4,0 )"
http://antiprism.com
I used for m,n = 1,4 like shown in Wikipedia:
https://en.wikipedia.org/wiki/Goldberg_polyhedron
Once you have the polyhedron import it with obj import script
and then create a slightly smaller solid sphere near the polyhedron
and additionally place also one point object in the scene.
After that align all three objects, so that they are centered
and copy/paste the edges from the polyhedron. Then do a point
extrusion (no caps) with the obtained lines and the centered point.
Use the generated surfaces to trim the solid sphere.
Now you have a Goldberg pattern on your sphere, which you
can then colorize with MoI.
That's all. :-)
P.S. since i'm no Math geek like you and others i have to
check out why i have problems with creating a Class II
polyhedron.
Regards
Stefan