Hi BurrMan,
very good idea and looking cool! Now i would copy and paste the edges from the surfaces
and then construct "cutting objects"*, to slice another sphere, to get your nice pattern on
a solid sphere... :-)
I usually create those with duplicating the curves and scale one inwards a sphere and
the other one outside the sphere and loft them, to use the lofted surfaces as trim objects
for a solid sphere.
[EDIT]
Why do i create lofted "cutting surfaces" instead of projecting and then trimming? Because
i often have holes here and there in the solid surface when using complicated patterns.
With "cutting surfaces" i don't have this issue. ;-)
Regards
Stefan
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