I have mentioned to add "robustness" to the tools and features...and this by all means doesn't mean to bloat Moi with features, as i said, one of the greatest things about Moi is in its simplicity.... If anyone needs anything complex you can always to to Rhino, Alias, Solidworks, etc..
By robustness of the features i mean on, for example, Moi has Fillet simple as that no need to change how you work with it but only now to make it work on complex surfaces and not be bothered with edges too much, or that you can fillet multiple points on separate curves at the same time. You have the ability to select faces and edges, why not now to be able to move them around freely. Shell command i often find to be "sensitive" it works on simple thing beautifully but on more complex things it tends to fail...etc. Like this I think there can be added lots to Moi functionally in that way without adding a single new icon or anything to UI and with that not to "bloat" Moi3D.
The main thing about Moi3d is, and even front page says that, "3D modeling for designer and artists", which is absolutely true even as Moi3d works now. The thing i have noticed is that the lack of previous mentioned "robustness" of the features makes you often to fall back on convoluted workflows to solve problems which then defeats the purpose of being artist friendly. In software like Fusion360 (and lots of others) i can see people adding fillets like it's nothing crossing edges and on complex surfaces in a second which allow you to design freely, while the same thing in Moi3D simple edge gets in a way and you are done and you compromise instead for a good enough solution or if you have a bit experience spend 10-15min trimming, rebuilding, blending the fillet manually.
Don't get me wrong here, as Marco said, i am not here judging and pointing finger, i am just giving a feedback on Moi3d based on last few years i've been using it. I love it otherwise i would switch to others long time ago and that is exactly why i am saying all this...just wishing all the best and to be sure we can use Moi in the distant future too! Please don't be to hesitant to add few features to make Moi3d even more pleasant to work with. 10-15 new features is nothing, people learn and adapt and then they will most likely wonder eventually how they even worked before without the same features. It is not like you will add 200 new features suddenly.
Last thing on this "bloating Moi" topic, to have in mind. I find it interesting, as far as i can see, people have absolutely no problem with adding, using and setting even dozens of custom scripts as shortcuts or adding them in custom UI and using all wonderful scripts of Max Smirnov and others, etc...yet suddenly adding essential functionally to the core of Moi3d is seen as bloating it with features. Just something to think about.
Sorry for the long post. ;) That's it from me on this topic.
Best,
Klaudio
|