Retopo and things related
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 From:  amur (STEFAN)
8900.14 In reply to 8900.13 
Regarding 21st Century...

Now this is really cool voxel technology:

https://www.youtube.com/watch?v=nr5JqYYye3w

Regards
Stefan
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 From:  amur (STEFAN)
8900.15 
And regarding Voxels... Voxel Cone Tracing. :-)

https://www.youtube.com/watch?time_continue=1&v=dQSzmngTbtw

Must admit that i did not heard of that rendering technique before.

Regards
Stefan
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 From:  Frenchy Pilou (PILOU)
8900.16 In reply to 8900.15 
Today rendering is near the perfection in a second!

It's Arstists who can't follow! :)
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 From:  mkdm
8900.17 
Hello everyone!

Very powerful things in 3DC...

A new and still in beta "Curves" command.

http://3dcoat.com/forum/index.php?/topic/22207-new-curves-beta/

- Marco (mkdm)
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 From:  Metin Seven (METINSEVEN)
8900.18 
Hi guys,

To my personal experience, Autopo and ZRemesher are very close to each other, but my preference leans slightly towards Autopo's results.

Instant Meshes is very good at following mesh flow, but is plagued by triangular dead-ends that make ugly knots in the quad flow when subdivided.

More info and a test here:

http://www.metinseven.com/blog/Ag4W/3d-coat-vs-zbrush-auto-retopology-comparison

Regards,

— Metin

———————

visualization • pixel art • illustration • 3D design — https://metinseven.com

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 From:  amur (STEFAN)
8900.19 
Hi Metin,

have you ever done a comparison with hard surface models from MoI,
for example, like hard and beveled edges etc. ?

Something like Paul Gaboury remeshed with ZBrush (CAD model),
at 39:09

https://www.youtube.com/watch?v=IzFZfJDQOOM

Regards
Stefan

EDITED: 13 Apr 2018 by STEFAN

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 From:  Metin Seven (METINSEVEN)
8900.20 In reply to 8900.19 
Hi Stefan,

I haven't written about it, but I frequently retopologize hard-surface models in ZBrush. Usually, the best way to go is to first do a Polygroups By Normals (it's got an improved algorithm in ZBrush 2018 if you click the closed circle to turn it into an open circle), then ZRemesh with Keep Groups on.

Have a nice weekend everyone.

Regards,

— Metin

———————

visualization • pixel art • illustration • 3D design — https://metinseven.com

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 From:  Rainydaylover (DIMITRI)
8900.21 
Have a look to the link below too... it has a lot of interest regarding the topic:

https://blenderartists.org/forum/showthread.php?448245-Addon-OpenVDB-remesh
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 From:  Metin Seven (METINSEVEN)
8900.22 In reply to 8900.21 
Thanks Dimitri. It looks interesting, but there's no version for Blender MacOS if I understand it correctly. :(

Regards,

— Metin

———————

visualization • pixel art • illustration • 3D design — https://metinseven.com

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 From:  Rainydaylover (DIMITRI)
8900.23 
Yes it is so Metin. In the future there may appear a compatible with MacOs version of it however. It is worth keeping in mind.
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 From:  Metin Seven (METINSEVEN)
8900.24 In reply to 8900.23 
Waiting impatiently for that. ;)

Regards,

— Metin

———————

visualization • pixel art • illustration • 3D design — https://metinseven.com

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