Newbie learning the ins and outs of MOI
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 From:  VG (VEGASGUITARS)
8876.41 In reply to 8876.40 
Thanks for explaining. Will work on that.
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 From:  bemfarmer
8876.42 
Would it be possible, or useful, to have a script which would examine the end tangents of end connected curves, and report if the tangents were equal or not?
...Filtering tangents which are greater, or lesser, than a tolerance...?

- Brian
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 From:  Michael Gibson
8876.43 In reply to 8876.42 
Hi Brian, yes that would definitely be useful and I do expect to have something for that built in at some point here when I can figure out a good place to put it.

- Michael
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 From:  VG (VEGASGUITARS)
8876.44 In reply to 8876.40 
Here are a few renderings of the model - really like how the contours turned out.









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 From:  Michael Gibson
8876.45 In reply to 8876.44 
Looking good Neil!

- Michael
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 From:  Finema
8876.46 In reply to 8876.45 
Yes it's really good !
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 From:  VG (VEGASGUITARS)
8876.47 
Here is a heel, neck transition - it is nice and smooth on the left side - so I mirrored that side - but the right side has a seam - how to fix this?

Thanks, N

EDITED: 22 May 2018 by VEGASGUITARS

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 From:  Michael Gibson
8876.48 In reply to 8876.47 
Hi Neil, it helps a lot if you can post the 3DM model file with the geometry in it instead of only a screenshot.

That allows for a lot more detailed analysis of what's going on.

- Michael
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 From:  VG (VEGASGUITARS)
8876.49 In reply to 8876.48 
Lol - sorry Michael - the file is attached now.
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 From:  Michael Gibson
8876.50 In reply to 8876.47 
Hi Neil, there are 3 surfaces in that file and they look like this:


So that's clearly not a result of mirroring, there aren't separate pieces across a center mirror line like a mirror operation would create.

Maybe I'm not understanding what you mirrored though, was it the curves before building the surfaces? If you can post a file that is ready to repeat the mirror that you did that would help.

- Michael
Attachments:

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 From:  VG (VEGASGUITARS)
8876.51 In reply to 8876.50 
Yes I apparently had several drawings combined there - which is a bad habit I need to break - constantly redrawing and not deleting - anyway - started over and used the aligning tools as Ferguson suggested and it turned out great. I'll be aligning everything from now on. :)



EDITED: 22 May 2018 by VEGASGUITARS

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 From:  Michael Gibson
8876.52 In reply to 8876.51 
That one is looking good Neil!

- Michael
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 From:  Finema
8876.53 In reply to 8876.52 
Hi
Your construction lines are curious and non symetrycal.
I don't understand why you want to do something complicated for this part of the model.
See also your curve Transition 2

EDITED: 9 May 2020 by FINEMA

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 From:  VG (VEGASGUITARS)
8876.54 In reply to 8876.53 
Thanks for pointing out all my mistakes. This one is simpler and more symmetrical. I used MoI 3 and only the basic commands.

EDITED: 22 May 2018 by VEGASGUITARS

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 From:  Finema
8876.55 In reply to 8876.54 
it's better but there's still a little problem with that curve junction.

EDITED: 9 May 2020 by FINEMA

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 From:  VG (VEGASGUITARS)
8876.56 In reply to 8876.55 
Thanks. Maybe this is better.


EDITED: 22 May 2018 by VEGASGUITARS

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 From:  Finema
8876.57 In reply to 8876.56 
entire frame curve is not straight (0,0007)
see my screen shot
but perhaps it's that you want

EDITED: 9 May 2020 by FINEMA

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 From:  Finema
8876.58 In reply to 8876.57 
and the part is still not symmetrical

EDITED: 9 May 2020 by FINEMA

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 From:  VG (VEGASGUITARS)
8876.59 In reply to 8876.58 
Yes - thanks very much.

EDITED: 18 Jul 2018 by VEGASGUITARS

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 From:  VG (VEGASGUITARS)
8876.60 In reply to 8876.7 
Thanks for the tip - didn't apparently understand when you suggested it - found out today that I've been trying to use network where blend would be more appropriate.
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