htm for Voronoi script
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 From:  amur (STEFAN)
8846.14 In reply to 8846.11 
Hi glmr,

i don't know how important this 2D Voronoi stuff is for you,
but maybe you can download Illustrator CS2 for Windows
from the well known Brothersoft site... and try out if
Scriptographer and the Voronoi script works with CS2...

Regards
Stefan

EDITED: 27 Feb 2018 by STEFAN

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 From:  glmr
8846.15 In reply to 8846.14 
download Illustrator CS2 for Windows is not legal
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 From:  glmr
8846.16 In reply to 8846.12 
tranquillo, Marco, parlo italiano anche io =)
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 From:  Max Smirnov (SMIRNOV)
8846.17 
Hi glmr and Marco

Unfortunately I have no plans to create scripts based on paper.js. I don't like to use huge libraries written by other people, especially when I need to use a small part of all functions.
My Voronoi script works good enough without paper.js. I just need to implement polygon and curve output modes.

P.S. But first of all I need to release version 1.0 of my Nodeeditor project. Then I'll add a couple of important new features to this project. And after that I'll start a new big project. I already have an idea about it ;)
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 From:  amur (STEFAN)
8846.18 
Then at least you have the option to buy an old version at ebay, in case you really need this 2D Voronoi stuff (now).

Regards
Stefan

EDITED: 27 Feb 2018 by STEFAN

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 From:  mkdm
8846.19 In reply to 8846.17 
Hello Max!

@You : "...My Voronoi script works good enough without paper.js. I just need to implement polygon and curve output modes..."

I never had any doubt about the quality of your Voronoi script! I have used it a lot :) Amazing script!

@You : "...Then I'll add a couple of important new features to this project. And after that I'll start a new big project. I already have an idea about it ;)..."

Oh yeah!!! I just knew something was up :)

New super special things are ready to jump out of your hands, I'm sure :)

Thanks a lot for all!

P.s. I know that you already have your job and above all it's not my business but ... :) I always wondered why you and Michael don't consider to "officially" cooperate on the Moi project.
I bet that amazing things should come out from your talent :)

Ciao!

Marco (mkdm)
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 From:  mkdm
8846.20 In reply to 8846.16 
Perfetto! (perfect!)

Anyway here I much prefer to write in English although is clearly not my native language.

Ciao!

- Marco (mkdm)
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 From:  Max Smirnov (SMIRNOV)
8846.21 In reply to 8846.19 
Hi Marco

>>I know that you already have your job and above all it's not my business but ... :) I always wondered why you and Michael don't consider to "officially" cooperate on the Moi project.
>>I bet that amazing things should come out from your talent :)
Programming is just a hobby for me. MoI is a really great and powerful tool and I like to use it as a playground :) So I will continue to write scripts for MoI. This type of "cooperation" is the best for me :)

>>New super special things are ready to jump out of your hands, I'm sure :)
I read many articles about neural networks and genetic algorithms during last months. ;)
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 From:  mkdm
8846.22 In reply to 8846.21 
Thanks a lot max for sharing your thoughts.

I can understand your point of view...

Ciao! We'll catch up.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8846.23 
<< This type of "cooperation" is the best for me :)

Dr Jeykill and Mister Hyde! :)

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 From:  mkdm
8846.24 In reply to 8846.23 
LOL :) SUPER LOL :)

Thanks!

- Marco (mkdm)
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 From:  amur (STEFAN)
8846.25 In reply to 8846.21 
Hi Max,

> I read many articles about neural networks and genetic algorithms during last months. ;)

I played with neural network graphics related* stuff several times in the past. It is very cool,
but it always requires large training sets to be downloaded and computation time is long when
running those things. Maybe not so ideal in combination with MoI's fast workflow, in case
you plan something in this direction. ;-)

*A very nice site which mastered this stuff.

https://www.ostagram.me/static_pages/lenta?last_days=1000&locale=en

Regards
Stefan

EDITED: 28 Feb 2018 by STEFAN

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 From:  Frenchy Pilou (PILOU)
8846.26 
https://deepdreamgenerator.com/

https://dreamscopeapp.com/

But all that is 2D! ;)

Will be terrific in 3D generative creation! :)

Here not Voronoï but can easily be on the Moi form!
(Moi --> Free Sketchup --> Free Simlab Composer Lite --> free Dream... :)



And with the Ostagram above: Moi + Van Gogh :)



EDITED: 13 Jun 2018 by PILOU

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 From:  glmr
8846.27 
Voronoi script works good in Moi3d, but it is not easy to convert angles to rounded angles. delcorners script works too strong and make a fillet for each angle takes a lot of time. for this reasn I'm looking for a solution
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 From:  mkdm
8846.28 In reply to 8846.27 
Hi glmr.

I've trick that works in some situation!

Check the thread "Little Tips & Tricks :)" in a few minutes.

- Marco (mkdm)
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 From:  mkdm
8846.29 In reply to 8846.27 

- Marco (mkdm)
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 From:  glmr
8846.30 In reply to 8846.29 
thanks. sometimes it could help, but for bigger patterns it would be good to find anther way foorr smoothing angles
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 From:  glmr
8846.31 In reply to 8846.29 
so, I checked, thank you.
also I used explode move for make a distance between sections
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