Hi Curious - it kind of depends on the specifics of the individual design. But MoI is missing a few continuity related tools that are in Rhino, like Rhino's MatchSrf command. So if those are important for your particular design then Rhino could be a better fit.
Vehicles can kind of fall in a gray area between mechanical and organic shapes, and MoI is somewhat more focused on the mechanical side of things currently, mostly because organic shape design with NURBS is an advanced and difficult area of NURBS modeling and can be pretty finicky. It has a higher learning curve.
It can often be better to do very organic shapes using sub-d modeling rather than NURBS. NURBS modeling is very strong when much of your design can be defined by 2D profile curves and boolean operations, that's the area where MoI is more focused on currently.
- Michael
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