V4 beta Nov-18-2017 available now
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 From:  Max Smirnov (SMIRNOV)
8682.16 
Hi Michael

Thank you for a new version.
I tested both windows and mac versions with windows7 64 and MacOS High Sierra 10.13.1.
I noticed a following problems:

Win+Mac:
1. factory.setInput function stops with "Invalid function argument" error when an argument type is wrong. In fact it's not a MoI problem, but (if I understand clearly) v3 in this case just set input to null and don't stop a script.
I found this errors in two or three my scripts and successfully fixed it. But it can cause a potential problems with other old scripts.
Example:
code:
var f=moi.command.createFactory("loft"); f.setInput(1, ""); moi.ui.alert("Test passed");


2. moi.geometryDatabase.findstyle function returns a wrong data when it creates a new style.
code:
var t=moi.geometryDatabase.findstyle("test", true); moi.ui.alert(typeof(t)); moi.ui.alert(t.index);


Mac only:
3. Something wrong with moi.command.getOption function. I can't read data from moi.ini
Example:
code:
moi.ui.alert(JSON.stringify(moi.command.getOption('LightingOptions', true)));

Win version returns a correct data.

4. Interactive scripts perfarmance problem. MoI v4 18.11 works much faster than with 13.11, but still slower than MoI v3/4(Win) and v3.1(Mac).
You can check it with my SpherePoints+ script. http://moi.maxsm.net/item/2

5. I noticed a rare Orientation Picker bug. Unfortunately I don't know how to reproduce it.

P.S. I tested toNativePath and toScriptPath functions with CustomUI (Mac). Everything is good. Object Library now can correctly create, rename, delete an objects and a preview files in ~/Library/Application Support/Moi/Objects directory. Unfortunately I can't find a way to show previews in Moi html windows. Neither native nor script paths doesn't work.

EDITED: 7 Mar 2022 by SMIRNOV

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 From:  Mip (VINC)
8682.17 In reply to 8682.10 
Hi Michael,

I had already unchecked off all the "More Gesture options" of the trackball
and also experimented with a mouse to be sure it was really related to the fact of entering into the drawing space and not a trackpad reaction.

I also went into Mission Control and tried the Space options (and relogged) without success.
It doesn't trigger the sliding when the pointer stays in MoI's command or tools area but, as soon as the pointer gets in the drawing area it slides.

As Martin wrote, it's not a big thing as I also rarely get into full full screen with my apps.
It's just something I noticed while testing the freezing reported by other users.

Thanks,

Michel
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 From:  Michael Gibson
8682.18 In reply to 8682.16 
Hi Max, thanks for reporting these issues, I'll be digging into them in a bit here.

- Michael
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 From:  Michael Gibson
8682.19 In reply to 8682.17 
Hi Michel,

> It doesn't trigger the sliding when the pointer stays in MoI's command or tools area but,
> as soon as the pointer gets in the drawing area it slides.

Thanks for figuring out this additional detail, I can repeat it more consistently now over here as well.

That will let me try a few things like temporarily disable mouse move handling on viewports and see if that has any effect.

- Michael
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 From:  Finema
8682.20 
Hi Michael,
I've tested new v4 beta (version Nov-18-2017) on Mac OS 10.13.1 and the bug is always here.
Open MoI
Draw anything
Hide MoI (command H)
Go back to Moi
Choose a draw tool
Clic on scene > the tool freeze and Panel Pick stay empty........
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 From:  Metin Seven (METINSEVEN)
8682.21 
Hi Michael,

Version 18 Nov installed, thanks! Everything seems to be OK at first glance.

A request:

As the list of keyboard shortcuts grows, the need for sorting options and/or a search function for that list in the Preferences section grows along with it. It'd be great if you could click on the Command row header to sort the shortcut list by commands in alphabetical order. A search function would be even better, preferably instantly showing commands as you start typing in the search field, and with an option for searching keyboard shortcuts or commands.

For inspiration you can take a look at Blender 3D's Preferences ➔ Input section.

Additionally, in the regular UI (outside of the Preferences) Blender has a Spacebar menu that allows you to type in any command, and the result updates as you type, giving you quick access to commands. It'd be great if MoI also offers suggestions of Commands you might mean to type as soon as you start typing a command in the input field.

I'll also post this in the V4 wishlist discussion.

Thanks,

Metin

———————

visualization • illustration • animation • 3D (print) design — https://metinseven.com

EDITED: 20 Nov 2017 by METINSEVEN

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 From:  Michael Gibson
8682.22 In reply to 8682.20 
Hi Finema, thanks for testing it. So it seems what you're running into is a different bug. I'll keep trying to reproduce it over here.

- Michael
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 From:  Metin Seven (METINSEVEN)
8682.23 
A small update regarding Max's FatLines script: the latest version works fine in MoI V4 beta. You can download it from Max's site, along with many other useful MoI commands and scripts:

http://moi.maxsm.net

Regards,

— Metin

———————

visualization • illustration • animation • 3D (print) design — https://metinseven.com

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 From:  Michael Gibson
8682.24 In reply to 8682.17 
Hi Michel and Martin - for the full screen mode sliding away that hint Michel gave about it only happening when moving over a viewport was very helpful. It turns out that it's caused by the little view controls panel window that's shown at the bottom of viewports. That little window is getting shown back on the original desktop space and when that happens the OS zooms you back there again. Now that I know what's happening I can work on a fix, thanks!

If you turn off the view controls panel under Options > View > "Show view controls" you should see that you won't get sent back to the desktop in full screen mode anymore.

- Michael
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 From:  Frenchy Pilou (PILOU)
8682.25 
French Version of Flat lines by Max Smirnov updated for the V4! :)

http://moiscript.weebly.com/scripts-de-max-smirnov.html

EDITED: 20 Nov 2017 by PILOU

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 From:  Mip (VINC)
8682.26 In reply to 8682.24 
Hi Michael,

> If you turn off the view controls panel under Options > View > "Show view controls"
> you should see that you won't get sent back to the desktop in full screen mode anymore.

Confirmed.
I had first thought that it was a OSX Spaces problem like the Sub windows (drawing frames) not being considered to belong to the Main window thus generating an out of focus.
I'd never suspected the control panel of these windows.
That also explains the seemingly random triggering happening afterwards.
When reactivated, the 3d pane won't trigger the sliding because the control panel was redrawn in the 3d pane.
But, when entering into one of the other drawing areas, the control panel appears in the original desktop space and triggers the sliding.
And it's doing that until all four drawing frames are updated.

Thanks,

Michel
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 From:  bemfarmer
8682.27 In reply to 8682.20 
Hi Finema,
Are you sure that you are running the Nov 18 version, and not still running the older V4 version?


(Click on the Help button, lower left corner, then on the up arrow, to see the version running.)

- Brian
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 From:  Finema
8682.28 In reply to 8682.27 
Yes Brian. I 'm sure it's the last one :)

EDITED: 9 May 2020 by FINEMA

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 From:  Max Smirnov (SMIRNOV)
8682.29 In reply to 8682.23 
Hi Metin

>>A small update regarding Max's FatLines script

Also I updated subdiv tools, gear, nuts and bolt scripts.
I decided to not change script versions and release dates. Check all scripts which was uploaded in November 2017

http://moi.maxsm.net/files

EDITED: 7 Mar 2022 by SMIRNOV

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 From:  Frenchy Pilou (PILOU)
8682.30 In reply to 8682.29 
<< Check all scripts which was uploaded in November 2017
Good to know!
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 From:  mkdm
8682.31 In reply to 8682.29 
Thank you very much Max for this update.

ASAP I will try the new versions with V4 and I will let you know.

Ciao.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8682.32 
What is the structure Folders / Files of the Max Smirnov Node Editor with the V4 inside the Moi Folders / Files itself?
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 From:  Michael Gibson
8682.33 In reply to 8682.32 
Hi Pilou, there is installation information for the node editor on the wiki here:
http://moi3d.com/wiki/Nodeeditor

You're supposed to copy the node editor folder inside of MoI's ui folder.

- Michael
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 From:  Frenchy Pilou (PILOU)
8682.34 In reply to 8682.33 
Thx for the precision!

French Gear for V4 by Max Smirnov! (Windows 10)
http://moiscript.weebly.com/engrenages.html

EDITED: 21 Nov 2017 by PILOU

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 From:  Frenchy Pilou (PILOU)
8682.35 
Glitch for Nuts & Bolts by Max Smirnov (V4) (Windows 10)

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