Hi Cemortan_Tudor, does the attached version do what you were wanting?
This one will only work with MoI v4, some scripting things are simplified in MoI v4 like it doesn't require object inputs to async factories to be added to the geometry database.
yes, thats what i've wanted
u've reworked after all )))
I haven't read v4 script changelog
one future that i wanna add is to deselect edges and add factory to selection since most likely will be a join or union after that,
found only SelectLastCommandCreated from http://kyticka.webzdarma.cz/3d/moi/ and it works after end of the script
inside script with getCreatedObjects() will try to make planar from current selection -> error.
So it's good as it is !
thanks !
mirror Y
selected objects will mirror only one direction on Y axis and will be renamed with mirrorY,
on next pushed button all mirror will be deleted and replaced with new one (getBoundingBox check)
addded 'R' hotkey for round corners
Rectangle
Rect3pts
RectCenter
I'd wish to combine all 3 together under one runtime fuction with option to change to another one, later mb will do
also wanna ask if is any rect3pts with a center point , mirror being the first point, on axis of second
selection 1, 2 ,3
red square should be as mirror, final result should be 2, 3 and right bottom corner of red square
could be written, i'm asking if smt like this was done before
Hi Cemortan_Tudor, sorry the part I don't understand is if you want to make a mirror of an existing rectangle why not use the Transform > Mirror command (or Transform > Copy) to do it rather than rectangle 3 pts?
However if you do want to use a 3 point rectangle for that you can use Construction lines to do point mirroring. When you place a construction line the mirrored end is available as a snap point. Here's an example:
Thats the desired action, result
i'm doing now in 2 ways. except manual
1. make a rectangle, mirror, adjust, union
2. make a rectangle with center, move, adjust points
Hi Cemortan_Tudor, I'm not sure if I understand correctly but if you want to make a rectangle with 3 points but with the first point being at the midpoint of the rectangle's edge you can do that now by placing one construction line at the start to get the snap points you need. When you create a construction line the mirrored point is available as a snap point to enable things like this:
move with hotkeys restrictions, similar to blender
move +x/y/z
wanna add one more future for softimage users )) middle click -> move with restrictions to closest bbox axis location