your plans for adding translator support...
All  1-9  10

Previous
 From:  Michael Gibson
861.10 In reply to 861.9 
Hi Mike, that's great, that looks like it should be one method that will work for now.


> With more complex solids, or assemblies it could become prohibitively
> time consuming, as each surface needs to be selected.

Do you mean you have to click them one-by-one in UG? I'm surprised they don't have any window select or "Select All" type function...


> In addition, with complex models, blends may not touch, and the sew will fail.

In general stuff like blends are calculated in MoI to a tolerance of 0.001 units. So if you have any control over the tolerance that UG sew uses, just make sure it is not less than that amount, maybe around twice that would be a good tolerance to use.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-9  10