Mini tut :)
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 From:  Anton (ANTON_P)
8388.11 In reply to 8388.10 
A la Pixel fondues “Vaughan in 60sec”. ;)
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 From:  Frenchy Pilou (PILOU)
8388.12 In reply to 8388.11 
PixelFondue is more for Modo! ;)
https://www.pixelfondue.com


else my last with SubDivision :)
Multi Ssplit is cool! Thx to Max Smirnov!



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 From:  nameless
8388.13 In reply to 8388.12 
Hi Pilou,

Really enjoying your mini-tut series! Is multi sSplit a node? Or are you talking about the classic sSplit applied to multiple surfaces at once?
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 From:  Frenchy Pilou (PILOU)
8388.14 In reply to 8388.13 
Classic ;)





Little correction of the selection of faces of a complete volume!

When you select directly the All volume the SsPlit don't work!
so like on the above image
I said Separate All then SSplit : that work!

But you can also make that! :)
Select one face then select All and then Ssplit that work also!
(because Moi memorize the nature of the selection made by the first selection: point, edge, face,...
Maybe more speedy in calculate than "Separate"! :)
(negative extrude dig up! :)


Export as OBJ Format (Ngones) No problem to import them inside the free TwinMotion !

EDITED: 22 Feb 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
8388.15 
Of course subdivision can work on 2D !
In this case disable Preserve Corners if you select a simple square for example!





After you must make some little tricks if you want use only the subdivided curve(s) resulting!

A funny one is to use the Hide function associate to the nature of the Preselection of Moi!



Join curves at the end of selection ! Here a general fillet or anything you want at the end...

EDITED: 22 Feb 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
8388.16 
Just saw this trick! (By Vitaly Bulgarov https://www.instagram.com/p/BYJmjuXhgdT/

Never thought to use the overpassed Fillet as Boolean!!! SUPER cool! :)

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 From:  Frenchy Pilou (PILOU)
8388.17 
Select a Face Select All Psplit
Select each face
Extrude
Subdivide

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
8388.18 
Move point + The Ssplit inside Subdivision modeling!



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 From:  Frenchy Pilou (PILOU)
8388.19 
SSPlit SBridge, Subdivision





---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
8388.20 


---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
8388.21 
Cool ! SubDive Classic + SubDive



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 From:  Frenchy Pilou (PILOU)
8388.22 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
8388.23 
The Blend Function as research of form :)

Draw Curves and Extrude them (or any other transformations for make surfaces )
Select all curves : kill them
You can now use the Blend function :)
Select Edges...Blend them et voilà ...

Any generic transformations (Move, Rotate, Scale of these surface(e) alone or not will be persistant...)
(along you make only generic transformations)

You can of course Show Points of these surfaces and transform these points!
Add Points to these Surfaces breaks the process so Add Points to the surface(s) BEFORE the Blend !!!





EDITED: 23 Jun 2020 by PILOU

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 From:  Cemortan_Tudor
8388.24 
merge a sphere with cylinder to obtain curve for fillet
- Tudor -
Attachments:

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 From:  Mik (MIKULAS)
8388.25 In reply to 8388.24 
Nice! Very useful.
Thanks for sharing.
Mik
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 From:  Frenchy Pilou (PILOU)
8388.26 In reply to 8388.24 
Tricky even the orange surface is not more in the straight extention of the tube...

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 From:  Frenchy Pilou (PILOU)
8388.27 
For "blobby" forms

- Extrude Base
- 2 curves projected
- Trim
- Scale Bottom piece trickily (aligned on the Bottom face)
- Naked
- Blend (you can regulate the Bulge - Maybe use the Planar section for the bottom vertical face)
(if you want make Fillets better to kill bottom vertical face and make it "Planar" )



Blend with planar section option


Blend elaborated so you can put heavy bulge! :)


Arc without headache! :)


The trick of the Scale




PS you can even go more speedy in drawing only one curve projected! ;) Result will be the same!
(if you want same form Top / Bottom)
So ultra speed! :)

EDITED: 26 Jun 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
8388.28 
A little trick but very frequent!
Always verify if there are no Curves overlaped on Edges!
Else Blend will failed!
Just use the Browser for "hide" them before the Blend!

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
8388.29 
Loft power! ;)

Rail Revolve
Iso curves
Kill or Hide Rail Revolve + Surface
Loft and deform real time curves as you want (general, by points ...etc)
Here just horizontally :)
Have fun!

EDITED: 23 Nov 2020 by PILOU

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 From:  Frenchy Pilou (PILOU)
8388.30 
Close a curve not trimed with a "wall" (so automatic Trim)
Blend Cap by Michael
http://moi3d.com/forum/index.php?webtag=MOI&msg=7370.6

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