Nodebundle for playing with nodes
 1-11  …  1492-1511  1512-1531  1532-1551  1552-1571  1572-1591  …  1852-1859
Thread Split: Some posts in this thread have been moved here

Previous
Next
 From:  mkdm
7777.1532 In reply to 7777.1531 
Very complex and beautiful!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1533 In reply to 7777.1532 
>> Very complex and beautiful! <<

Thanks Marco! I appreciate your appreciation.

The result may look complex, but it you look at the node wiring images on instagram
you will see that it was relatively simple tp define....

...while allowing for infinite manipulation of the resultant weave.
Such is the advantage of this methodology.

Anyway, thanks again
James
https://www.instagram.com/nodeology/

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Finema
7777.1534 In reply to 7777.1533 
It's awesome !
but it is possible to map this texture on my own model and not just a sphere ?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Message 7777.1535 deleted 5 Jun 2019 by JFH

Previous
Next
 From:  Frenchy Pilou (PILOU)
7777.1536 
James or the Braidings' Master!
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1537 In reply to 7777.1534 
Finema,

>> it is possible to map this texture on my own model and not just a sphere ? <<

If your model is a 4 sided patch it will map. See attached. seamless texture on revolved surface.
If your model was a poly-surface it may be possible, however ensure seam map seamlessly may
be difficult.

UPDATED: more complex texture mapped form posted here:
https://www.instagram.com/nodeology/


Hope this helps.
James



NE folder can be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1

EDITED: 6 Jun 2019 by JFH


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Finema
7777.1538 In reply to 7777.1537 
Yes, it's very interesting. Too bad there are no scripts on your instagram.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1539 In reply to 7777.1538 
Finema,

>> Too bad there are no scripts on your instagram <<

I've uploaded .nod file to previous post:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1537

James
https://www.instagram.com/nodeology/
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7777.1540 In reply to 7777.1537 
James this is really A-M-A-Z-I-N-G!!!

Simply...beautiful :)

It could be very very interesting to see some of your creations turned into reality with a 3D-printer or other kind of manufacturing process.

Listen to me, think about it James.

You could build stylish furnishing objects and decorative items for house!

Your creations deserve to be turned into reality!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1541 In reply to 7777.1540 
Thank you so much Marco,

>> very interesting to see some of your creations turned into reality with a 3D-printer <<

I have a cheap 3d printer which I have used to print some of these designs, with varying degree of success. I do in the future plan though to send something to Shapeways or similar for quality print.

>> You could build stylish furnishing objects and decorative items for house! <<

I thought I once posted a woven pendant lamp example, but can't find the thread posting. Anyway I have attached another here


There are other examples of my work at www.jameshargraves.com


As it happens, I do plan to do something along these lines with this triaxial weave & the randomised bulbous forms.


Thanks again for your support
James
https://www.instagram.com/nodeology/

EDITED: 14 Jun 2019 by JFH

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7777.1542 In reply to 7777.1541 
@You: "There are other examples of my work at www.jameshargraves.com"

Wonderful things. Congrats!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1543 
Here's an amusing little experiment inspired by the work of Christian Bird (fellow noder)
as shown here: https://www.instagram.com/christianbirdnyc/

James
https://www.instagram.com/nodeology/


Latest NE folder can be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1

EDITED: 15 Jun 2019 by JFH


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
7777.1544 In reply to 7777.1543 
It is amazing what can be done with MoI and Nodeeditor!
Seed count of a dandelion is on the to do list.
- B
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7777.1545 In reply to 7777.1543 
In just one word: Poetry.

Hats off!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  speedy (AL2000)
7777.1546 In reply to 7777.1545 
I add "Pure Poetry "
al
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1547 In reply to 7777.1546 
Thank you Al, Marco & Brian,

I have just begun playing around with Karsten's SimpleBridge node.
It is a bit finicky, but there is really scope for making interesting forms.

Karsten, if you're there, it could be greatly improved with addition of boolean (0 or 1) input for visibility.
Also is there a way to make the selected faces to bridge between, not persist after bridging?

James
https://www.instagram.com/nodeology/



Latest NE folder can be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1

EDITED: 24 Jun 2019 by JFH


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
7777.1548 
Based upon limited testing:

The Blend node does not seem to work.
The GetByName node does not seem to work for edges.

Trying to Blend the edge of an extruded star, with the edge of an extruded circle, then take cross sections for an array of a star changing to a circle.

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.1549 In reply to 7777.1548 
Hello Brian,

the blend node only works for two edges. I think that can be changed - I have to think about it. It's a while ago that I wrote some code.

@ James: I have to look to the code - every node in subD was written quick and dirty as a platform for the development.

I'm happy to see that some of you still uses the nodeeditor and the results are amazing!

Have a nice day
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1550 In reply to 7777.1549 
Karsten,

It is so good to hear from you.

>> I have to look to the code - every node in subD was written quick and dirty as a platform for the development. <<

Rather than spend any of your valuable time looking at code of SimpleBridge, I would more value the addition of subDivClassic functionality and alternative option on SubD node (I'd be happy with it as a seperate node if it would male your life easier).

The beauty of subDivClassic is that outputs quads which are idea for using SimpleBridge between
&
also for populating with mFlow.

If I've piqued your interest, please let me know

All the best,
James
https://www.instagram.com/nodeology/
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
7777.1551 In reply to 7777.1549 
Thank you Karsten for the Blend node information.
Regular MoI Blend of the Star edgeS to Circle edge, does work outside of the nodeeditor.

I'l have to look at the Blend code, :-)
and also have a look at getting Get_by_ name to use edges...

Get_by_style doesnt seem to recognize edges either...

(Haven't got around to the slicing part yet :-)

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-11  …  1472-1491  1492-1511  1512-1531  1532-1551  1552-1571  1572-1591  1592-1611  …  1852-1859