Nodebundle for playing with nodes
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 From:  Karsten (KMRQUS)
7777.1389 In reply to 7777.1388 
Hello Brian,

I missuse a moi function for dialog boxes to display the html (moi.UI.createDialog). It's an easy and hopefully lightweight way to show some Information.

I'm more weired about the problem with the light display mode. Typically is something wrong with the path, when that happens. The path is evaluated in basicfunctions.js.

Looking forward
Karsten
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 From:  bemfarmer
7777.1391 In reply to 7777.1389 
Hi Karsten,

The html box is easy to delete, so not much of a problem.

The docupath in basicfunctions.js refers to "index.html", which matches "dark" hotkey,
whereas "light" hotkey refers to .../indexhtml?scheme=Light"...


My Shortcut key for "dark" nodeeditor, Ctrl+Alt+M:
moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

 

My Shortcut key for "light" nodeeditor, Ctrl+Alt+N:
moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html?scheme=Light', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

Modification to reverse the html problem, but not correct it:
In docupath, replace ..."index.html"... with ..."index.html?scheme=Light"
Now the dropdown works in Light mode, BUT not in Dark mode.

So this is not a solution. I can now use the dropdown documentation in Light mode, but not in Dark mode.

- Brian

Maybe a fix in docupath would be to do: If index.html?scheme=Light, do the dark dialog, else do the light dialog. Or something similar?
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 From:  bemfarmer
7777.1392 In reply to 7777.1391 
The little tiny doc window is the same as the window for info for a node that does not have any .html info code. (YET:-)

- Brian
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 From:  Michael Gibson
7777.1393 
Split off Bravlin's post above to its own separate discussion thread. - Michael
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 From:  bemfarmer
7777.1394 In reply to 7777.1391 
My bad code deleted.

- Brian

EDITED: 14 Mar 2019 by BEMFARMER

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 From:  bemfarmer
7777.1395 
They call this nitpicking:-)

Modified the text of the .html a little bit. ist = is, places = place, imputs = inputs, rebuilt = rebuild, olaces = placed, orientated = are oriented

"placed TO the rails" or "placed TO the first rail" do not sound quite right to me, but may be OK.
alternatives might be "placed on the rails or "placed along the rails..."

Also the AAABBBCCC placement description was not clear to me.
A description of the ABCABCABC placement would also be helpful.
Or even just AABBCC placement?
A specific example, say 4 objects to place, and two rails...(?)

####


The Sweep node has two options available by the RMB:
  • One Rail
  • Two Rails



One Rail:



Takes one Rail for each Sweep. The number of profiles used for each rail is defined by the whole number of profiles divided by the number of rails. The order in which the profiles are placed to the rail is defined by the switch in the infos panel. AAABBBCCC means the first, second, third, ... profile in the objectlist is placed to the first rail.

Two Rails:



Takes pairs of curves from the rail inputs and places profiles from the profiles input to them. The order in which the profiles are placed to the rail is defined by the switch in the infos panel. AAABBBCCC means the first, second, third, ... profile in the objectlist is placed to the first rail pair.





Info Panel



Options under the Info panel:


  • P Seq - which profiles are placed to which rail/rails
  • Twist - Defines how the profiles are oriented to the rail
  • Pointy ends - defines the form of the start and end of the sweep
  • cap ends - closes the start and end profile of the sweep
  • Profiles -defines the precision how the profiles are processed
  • Num Points - has only an effect if NumPoints is chosen under Profiles. It defines the number of points used to rebuilt the profile curves
  • #### - Brian
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 From:  Karsten (KMRQUS)
7777.1396 In reply to 7777.1395 
Hello Brian,

I'm very grateful for your invertigations and improvements. Feel free to change things and send me the improved html, please. There are alot of other nodes to describe.

Thank You very much!
Karsten
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 From:  James (JFH)
7777.1397 In reply to 7777.769 
Ralf,

We are looking to rationalise the extension nodes, & with a view to this I have retributed your node contributions into existing submenus. Have a look at attached r2d3.js file, & let me know what you think.



Also, I was having a play with your stream2array node: icosStream.nod attached.
I posted an animation to instagram (it too big to post here, I'm running out of server allowance)
https://www.instagram.com/nodeology/

Anyway, I have noticed some anomalous behaviour. Have a look at 2nd instance of stream2array node. It is not connected to an output but rather outputs through the 1st instance of the node. Curious!

Nevertheless, I am enjoying exploring your nodes

Thanks
James
NE folder can be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1

EDITED: 14 May 2019 by JFH

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 From:  Karsten (KMRQUS)
7777.1398 In reply to 7777.1394 
Hello Brian,

could you please test this:

code:
 if ( document.URL.indexOf("appdata") > 0 ) { docupath = document.URL.split("index.html")[0]+"nodes\/extensions\/Documentation\/"+lang.LANGUAGE + "\/"; }
					else { docupath = document.URL.split(/moi:\/\/(.*\/).*/g)[1].replace("ui","")+"nodes\/extensions\/Documentation\/"+lang.LANGUAGE + "\/"; }


Thanks in advance!
Karsten
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 From:  bemfarmer
7777.1399 In reply to 7777.1398 
Hi Karsten,
This version enables the doc dropdown in both "Light" and "default Dark" versions of nodeeditor. (It looks like you added [0] to your code.)

However it also creates a "mouse scroll/zoom wheel" "Hole" at the top center of the nodeeditor screen, Light or Default version.

- Brian
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 From:  Karsten (KMRQUS)
7777.1400 In reply to 7777.1399 
Hello Brian,

I've changed to split and take the first part by [0].

The scroll wheel issue doesn't happenend here with Windows 7 64bit and MoI Beta V4. I've tested also on Windows 10 - also no Problem!?

Have a nice day
Karsten
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 From:  bemfarmer
7777.1401 In reply to 7777.1400 
Hi Karsten,

So far, no one else has reported having the "Hole", so ...?...

- Brian
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 From:  bemfarmer
7777.1402 In reply to 7777.1401 
Hi Karsten,

It seems that snaggit13 was causing the "Hole", so your latest code seems to be just fine, and enables Light and Default Dark nodeeditor, along with the ne doc dropdown.

- Brian
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 From:  Karsten (KMRQUS)
7777.1403 In reply to 7777.1402 
This world is too complicated for an old man like me.
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Message 7777.1404 deleted 14 May 2019 by JFH

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 From:  James (JFH)
7777.1405 In reply to 7777.1404 
Hi All,

Screen above lofted to fully open pattern to give variable aperture relief, mapped to a surface

James
https://www.instagram.com/nodeology/


Attachments:

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 From:  mkdm
7777.1406 In reply to 7777.1405 
Amazing James!

Great job!!

- Marco (mkdm)
My Procreate portfolio
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Message 7777.1407 deleted 19 Mar 2019 by JFH

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 From:  bemfarmer
7777.1408 In reply to 7777.1405 
Much nicer than a recent stucco expanded metal purchase.
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