Nodebundle for playing with nodes
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 From:  Barry-H
7777.1177 
Hi,
can someone help I am trying to get the inverse of sine for a calc within the node editor.
Is there away to do this to get the angle in degrees or radians ?
Barry
Got it used asin() function

EDITED: 21 Jul 2018 by BARRY-H

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 From:  James (JFH)
7777.1178 In reply to 7777.1153 
Hi Karsten,

Your M_PathArray node is extremely useful, however I have a thought of how it may be be made even more powerful.

If the input is a single decimal number < 1 (e.g. 0.6 as shown in attached image)
then a point would be positioned at that percentage of the curve length.

I know that something similar can now be achieve with use 0 & 1 concatenated to either side of the number; but this becomes a problem with multiprocessing multiple curves with input numarray parametrically determined by say proximity to attractor point.

Hopefully, this makes sense.
Thanks
James

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 From:  speedy (AL2000)
7777.1179 
Hi James, I agree with you, it would be extremely useful to be able to use
a single decimal or a decimal progression,
leaving out the concatenate with the No. 1
I hope Karsten can improve
the functionality of this Node, I do not think it's too difficult for him ...
at least I hope.....
Have a nice day
al
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 From:  speedy (AL2000)
7777.1180 
HI to All,
I send you Macro_1Gear
for creating toothed wheels...
file at this link :
http://www.mediafire.com/file/hitnvsas047hfsq/-GEAR.zip/file
good depth to everyone
best
al
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Message 7777.1181 deleted 14 May 2019 by JFH

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 From:  James (JFH)
7777.1182 
Hi All,

Another experiment with performative screening.

James

EDITED: 14 May 2019 by JFH

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 From:  mkdm
7777.1183 In reply to 7777.1182 
WOW!!! Wonderful!

- Marco (mkdm)
My Procreate portfolio
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 From:  Barry-H
7777.1184 
Hi All,
created this nod after reading this thread http://moi3d.com/forum/index.php?webtag=MOI&msg=8986.1
Having originally done the calcs on a spreadsheet I wanted to see if it could all be done with the node editor and it's
a good way for me to learn how some of the nodes work ( still lot to learn )
I have been working on 2 options the first being the one posted which adds the helix to a core this gives the slot bottom a curved shape.
Option 2 which subtracts the helix to get the slot thus the slot bottom will be flat more like it would be machined.
Cheers
Barry












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 From:  James (JFH)
7777.1185 
Hi All,

GEMERATOR: A fun little macro utility

Have a great weekend!
James

EDITED: 14 May 2019 by JFH

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 From:  Finema
7777.1186 In reply to 7777.1185 
cool ! thanks
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 From:  Finema
7777.1187 In reply to 7777.1186 
a test of this node with a keyshot render

EDITED: 9 May 2020 by FINEMA

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 From:  James (JFH)
7777.1188 In reply to 7777.1187 
Beautiful render! Thanks
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 From:  mkdm
7777.1189 In reply to 7777.1187 
Very very nice!

- Marco (mkdm)
My Procreate portfolio
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Message 7777.1190 deleted 9 Aug 2020 by JFH

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 From:  speedy (AL2000)
7777.1191 
HelloFriends
The Hot air Balloon It is one of those objects that has always been
fascinated me, years ago, I also realized
drawings and engravings that had this subject-
I was trying to create a pattern in a sphere , when
I understood that I had laid the foundation for building
anything but .... a Hot air Balloon ...
As you will see, in fact, opening the file the object is positioned upside down,
from below to above ...
Patience, I left it just to remember
in the future, this little quirk, and, on the other hand, I had
already brought the modeling forward enough, and rotate
everything would have been, in my opinion, a useless and pedantic work-
The resulting object is a true explosion of colors ....
hope that you will communicate enjoy and freedom ...
In any case, as I have already said, I can not
to publish directly in the Forum images and files ...
so, if any of you could do it for me
I would be grateful ...
for the benefit of all useres-
Welcome your comments
Files and images at this link:
http://www.mediafire.com/file/yi8amyir1djf057/Hot_air_Ballon.zip/file
Have a nice evenig to all
al
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 From:  James (JFH)
7777.1192 In reply to 7777.1 
Hi Karsten,

I made a submission to Pattern on a sphere post: http://moi3d.com/forum/index.php?webtag=MOI&msg=9014.58
which was done mostly in NE. However it was necessary to break the chain at the SubD classic operation.

If you are looking for a little project; would it be possible to include this functionality in your SubD node?

All the best
James

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 From:  speedy (AL2000)
7777.1193 
Hello everyone
Those interested can find this link:
http://www.mediafire.com/file/2so5x76vta3bjg7/M_EXP.POLYHEDRON.zip/file
files and images related to M_Exp.Polyhedron.
I think it is a utility that can be exploited well
in the future by all users
Have a nice day to all
al
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 From:  AlexPolo
7777.1194 
To the Node Masters - how feasible would a node with this function be?

https://www.food4rhino.com/app/flatworms
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Message 7777.1195 deleted 14 May 2019 by JFH

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 From:  Barry-H
7777.1196 
Hi,
can anybody explain why I am getting the result shown in the photo.
I have created a helix and then trimmed it into sections using the points that generated it.
I want to use the curve start frame to position my required profiles along the helix and rotate them about the frames.
The frames are not orientated the same ie: the axis's point in different directions.
Is there away to orientate them ?

Barry


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