MoI suitable for vehicle designs? Closed
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 From:  ed (EDDYF)
7275.85 
My first attempt to model a car in any program. With Max's SubD scripts for MoI I thought I'd give it a try.

Still a WIP, but far enough along that I can answer the question that started this thread: Is MoI suitable for vehicle designs?

In my opinion, it depends. This model has gone surprisingly fast so far. And I'm a beginner. For cars without sharp edges I think the MoI SubD scripts work great. Controlling hard edges is a challenge with the current state of the tools, so I won't be attempting a 1964 Mustang or razor-edge Lamborghini.

Next steps are to finish tweaking the body, then use MoI traditional tools to make the windows, lights, grill, etc. Because the body is a solid, scooping out areas should be easy.

I'll make a mini-tutorial if anyone is interested.

Ed Ferguson

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 From:  chippwalters
7275.86 In reply to 7275.85 
Hi Ed,
Looks good. Yes, I'd be interested in a tutorial.

Off topic...I believe we talked a number of years ago, can't remember what about. Something to do with your website? I still remember how impressed I was with your ring designs and renders as well as the ambigram generator you had on your site. I see it's no longer there. What happened to it?

Have you seen MoI Interface Builder?
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 From:  ed (EDDYF)
7275.87 In reply to 7275.86 
Chipp -

After reading your postings, your blog, and your company web site - you should be teaching me!

OK - it will be awhile as I model when my wife is watching "her" shows on TV.

I really didn't intend to finish this originally, but the speed at which it got to this stage, and the results I got, encourage me to take it further.

And all while staying inside MoI! Well, except for the KeyShot render.

Ed Ferguson

PS - If you contact me via my web site I can tell you about the titanium rings.

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 From:  hep
7275.88 
wow - and all done in moi, nice
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 From:  ed (EDDYF)
7275.89 In reply to 7275.88 
Thought I'd go with a different style.

No need to start all over - just moved a few key points around in the MoI SubD structure.

Worked up a simple process to make headlight buckets / lenses without resorting to networks, blends, patches, etc. That phase of NURBs process is next.

Ed Ferguson



Playing with various design elements.

EDITED: 4 Apr 2015 by EDDYF


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 From:  chippwalters
7275.90 In reply to 7275.89 
Looking great, Ed. Can you show a MoI screenshot? Looking forward to the tute :-)

EDITED: 4 Apr 2015 by CHIPPWALTERS

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 From:  ed (EDDYF)
7275.91 In reply to 7275.90 
Here ya go Chipp -

This is my model created inside MoI with Max's SubD scripts, just before running his script: _Subdiv_beta6 to smooth it out. Then Boolean diff the wheel openings and export OBJ to KeyShot.

OK... gotta save something for the tutorial :)

Ed Ferguson

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 From:  hep
7275.92 
wow looking forward to the tutorial :-)
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 From:  bigseb
7275.93 In reply to 7275.1 
Depands what you want to do really. Want to design things that look like cars, planes, etc? Use Moi. Want to design real cars, planes, etc? Then you'll need Catia.

There's more to this than just continuity. Internal and external references along with co-ordinate systems are vital (and required by the industry). Then you're looking at assemblies, again crammed with internal and external references, skeleton parts, etc. And I'm just scratching the surface here.

FWIW: I am a designer at a company that provides parts for major airliner OEM's. Catia is what is used and the only software that can do the job.
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 From:  DannyT (DANTAS)
7275.94 In reply to 7275.93 
Hi Sebastian,

Long time no hear, hope all is well :)

> Catia is what is used and the only software that can do the job.

I wouldn't say the only software, there are other high end CAD software used in the aeronautical sector, I know Boeing use Siemens NX as well as Catia and I think most aeronautical companies use a combination of a few CAD software.

-
~Danny~
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 From:  Frenchy Pilou (PILOU)
7275.95 
In theory Rhino is not sufficient for "really or like than"?
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 From:  chippwalters
7275.96 In reply to 7275.95 
I think the what Sebastian is talking about is the total ability of a piece of software to manage the full product lifecycle, which includes things like FEA, parts and assemblies management, tooling, verification, etc..

That said, the OP stated at the beginning he was a graphics designer wanting to transition into 'concept design,' which of course there are many satisfactory programs available. I'm pretty sure he wasn't as interested in the engineering part of all this.

Have you seen MoI Interface Builder?
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 From:  Mauro (M-DYNAMICS)
7275.97 
@Andrei
<< Pleas do not confuse people Designer and 3D modeler is not the same thing. You can be perfect 3D Modeler but awful Designer and vice versa.>>


....expanding this statement...
These designers did "The Car" in absolute way






This guy(master of Alias) did....pixels...for Hollywood blockbuster industry
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 From:  Andrei Samardac
7275.98 In reply to 7275.97 
Mauro, yep!
There are no even such a term Like 3D modelling when Marcello Gandini created Countach or Miura. So looks like hi is not real designer.
I can not understand why people that create concepts (real designers) and 3D modellers called - Designer. They do absolutley diffrent things.
Now days a lot of desiners started to use 3D to make concepts, I do the same thing.
And our aim is to transmit visual ideas but not to create ideal continuity or topology for production.
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 From:  OSTexo
7275.99 
Andrei,

You do realize the concept of continuity has been used in design for hundreds of years, don't you? I am unfamiliar with the term "ideal continuity" that you're using, I've not heard of it, please explain. I think you're beginning to respond to your own posts you've made earlier in the thread, I'm not sure why.
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 From:  Andrei Samardac
7275.100 In reply to 7275.99 
OSTexo,
Ideal continuity I mean class A surfaces with G2 or G3 continuity. I'm sure you talked about this.
But looks like now you are going to talk about it in terms of Art Forms or even Mathematics functions.

____________________________________________________________________
www.samardac.com
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 From:  OSTexo
7275.101 
Andrei,

I fail to see what makes it "ideal", now you're resorting to make believe terminology? Go back and reread what I wrote, I certainly did not use the term "ideal continuity", since you just made up that term out of thin air. I have no idea why you're talking about art forms and mathematics, I meant exactly what I said in my most recent previous post, that the concept of continuity has been used in design for hundreds of years. If you had the slightest idea what the term continuity means you'd realize those designers Mauro mentioned used and understood it, as well as countless other designers (automotive and otherwise) before and after.

You have the nasty habit of trying to make yourself look better by knocking others hard work, even when said work is perfectly relevant to the subject thread. Let's dispense with the nonsense of the context of your posts being misunderstood because of translation, you and I both know that isn't true since you exhibit the same behavior regardless of subject at hand.

You start out by knocking MoI saying it's no good for concept modeling, especially in automotive design. Then when you are shown that it can in fact be a beneficial tool in conceptual design you attack the designers proficiency with the tool. Then you try to resort to deflection and derailing the topic because your objective is not to have a constructive discussion on topic, in your mind it's how many people you can get to stroke your ego. And when someone else get's some attention for the hard work they've done, (whether a design, plugin, etc.) you try your hardest to put others accomplishments down, it's as if you can't stand not continually being in the spotlight, regardless of the consequences.

You might want to step back a moment and see how silly it's making you look. I have a thick skin when it comes to things like forums, then again I think you know the context in which I put your comments, not a big deal in my case, but they can be upsetting to others. Perhaps I've given you something to consider, if not that's OK too.
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 From:  Karsten (KMRQUS)
7275.102 In reply to 7275.1 
Hello
I don't think that you need moi or g2, g3 or g×√π for vehicle design. You need insperation and a pencil and a sheet of paper.
Ok, Maybe, You need also a black turtleneck sweater, glasses with a thick spectacle frame - especially if you don't have problems with your eyes(simple float glass), some cool apple gadgets, a Artemide Tizio on your desktop and a showcase with some old Braun products;-)

Kind regards
Karsten
p.s: Am I redirected? Or is this really the moi M O i - Forum???
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 From:  chippwalters
7275.103 In reply to 7275.102 
..and a showcase with some old Braun products..

Does this mean my Bellini Olivetti calculator doesn't count? ;-)


Have you seen MoI Interface Builder?
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 From:  Karsten (KMRQUS)
7275.104 In reply to 7275.103 
Ok,
And a Bellini Olivetti calculator ..... also.
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